Wasteland 2 vs Rust
When comparing Wasteland 2 vs Rust, the Slant community recommends Wasteland 2 for most people. In the question“What are the best games on Linux?” Wasteland 2 is ranked 41st while Rust is ranked 106th. The most important reason people chose Wasteland 2 is:
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Successful heir to the original game
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Pro Combat is fun
This is a very subjective thing but the combat is well done and it doesn't get old or tedious after so many hours of play. It's reminiscent of XCOM gameplay.
Pro Worldbuilding
Even if the post-apocalyptic world is nothing new, there are ways to go about it and Wastelands present a consistent and believable version of it (for the most part).
Pro Large party size
The game starts out with four user created or pre-made characters that then allows 3 more to be added later in the game for a total of seven. The large party size allows for plenty of player choice and customization of their team, in order to fit anyones play style or particular play scenarios.
Pro Non-PvP servers are available
If worrying that another player might kill you and loot your corpse is not your thing, or if you don't want to deal with someone constantly harassing your base, there are servers available that take away the risk of other player's malicious behavior.
Pro Building system is simple, efficient and intuitive
Hold a key while holding a hammer, and with your cursor, select the piece you want to build.
Upgrading a piece of building is done in the same fashion.
Pro Game's multiplayer nature creates psychological tension
While there's obviously potential for working together with other players towards achieving certain goals, the more likely scenario is someone trying to kill you to get your stuff. Or even worse, deceiving you in working together to achieve a particularly difficult goal only to stab you in the back when you're not needed anymore. It's easier to take stuff from someone else than gather it yourself. And since your base is a the perfect bullseye to other players, there is constant threat of griefing.
Pro Lots of variety in ways to die
Fauna, including bears and wolves, is trying to kill you, radiation, that's ever-present, is trying to kill you, zombies, in a multitude of colors, are trying to kill you, other players on the server, equipped with guns, are most definitely trying to kill you, and you, yourself, if you don't find food, will die.
Pro Base building allows for less punishing gameplay
Because you can build your base that you respawn back to when killed, losing only what you had on you at the time of death, it allows getting back to where you left off quickly.
Cons
Con Giant ridiculous difficulty spike half way through
Con Gameplay feels a bit rigid
While there are a few points where a player can choose to use unintended actions, more often than not a set skill has to be used on set items in order to interact with them. Sadly this leaves little room for experimental gameplay or use of imagination to try for unintended circumstances.
Con Hard to play solo
Rust is all about clans fighting for territory and loots. Solo players (or ones with a couple friends) can easily be killed by bigger clans.
Con Not yet finished (buggy)
Since it's a Steam Early Access game it still has lots of glitches, placeholder text and unreliable infrastructure. But for all its unfinished nature, it's surprisingly playable.