When comparing Might & Magic X - Legacy vs Deadnaut, the Slant community recommends Might & Magic X - Legacy for most people. In the question“What are the best PC RPGs?” Might & Magic X - Legacy is ranked 57th while Deadnaut is ranked 91st. The most important reason people chose Might & Magic X - Legacy is:
Might & Magic X requires no previous knowledge of the series and is a stand alone story. Players new to the series will find everything they need to know about the game while playing.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro No prior knowledge of series necessary
Might & Magic X requires no previous knowledge of the series and is a stand alone story. Players new to the series will find everything they need to know about the game while playing.
Pro Old school turn based fantasy strategy
Harkening back to the series roots, Might & Magic X is a turn based strategy game set in the fantasy world of Might & Magic. Players are only allowed very rigid movements of forward, left, right and back while trying to traverse a set path that also only transitions to those directions.
Pro Hardcore gameplay that requires planning
Players need to design their team and micro manage their equipment in order to progress successfully in game. Food is need to even be able to rest, which means purchasing goods and managing them is a key part to the gameplay.
Pro Great for short bursts of play
All missions are pretty short making for a good game to play when time is a factor such as at work. ;)
Pro Command module simulation like gameplay
The game is played from a FPS view of a console system where in the actual characters are controlled on a screen you are watching in game. It is an interesting way to do a HUD in game and allows for a lot of interactive aspects that one would expect on some sci-fi console.
Cons
Con UPlay
As one would expect no less from Ubisoft and their horrible UPlay DRM, many paying players have been locked out of their game experiencing crashes upon startup.
Con Not enough of anything here
Customization is lacking, gameplay depth is lacking, QoL improvements over the old predecessors are almost nonexistent. Even if you enjoy grinding, this game lacks personality from start to finish. Even the old M&M games had free movement outside combat. This feels like hard work. Turn-based combat is one thing, but long, boring walks in turn-based mode feel awkward and unnecessary.
Con Crew dialogue tend to interrupt games flow
The crew dialogue often feels like filler and tends to just interrupt the fun portions of the game.