When comparing Pillars of Eternity vs Life is Strange, the Slant community recommends Pillars of Eternity for most people. In the question“What are the best games on Steam with a rich story?” Pillars of Eternity is ranked 10th while Life is Strange is ranked 12th. The most important reason people chose Pillars of Eternity is:
The combat in Pillars of Eternity usually requires a good bit of planning. Depending on the monsters one is facing the scenario shifts on how one needs to react. Fighting a couple of bandits will call for a complete different reaction than fighting a large dragon. Players have to adapt constantly, which creates an exciting atmosphere and a good bit of tension. The use of the space bar (or having a setting that auto pauses) to pause the game is key in planning how to react to each scenario which thankfully gives the player plenty of time to plan their future actions.
Ranked in these QuestionsQuestion Ranking
Pro Combat requires forethought
Pro Rich storytelling
One of the main highlights of Pillars of Eternity is the rich and deeply involved story telling. The minutia to be found in game is almost exasperating. Every aspect of the world and the characters within have a very involved background with many different reactions to the players chosen character (race, class, etc.). On top of this there is often very well done voice acting to accompany these scenarios, giving even more life to the game.
Pro Long gameplay
With a play time of up to 70 hours, Pillars of Eternity will last any player for a good amount of time.
Pro Deep character creation
The character creation menu in Pillars of Eternity are highly detailed. The player can choose from six different races that have eleven playable classes. There is also an assortment of sub races for each of the six races. Making for a pretty wide selection of choices that allows the player to create very individualized avatars.
Pro Movie quality music
The quality of the soundtrack is comparable to some of the best CRPGs out there as well as films like Lord of the Rings. At times there are looping soundtracks but luckily the sound design was done in such a way that there is also moments of ambient music and sounds to break up the monotony.
Pro Fantastic throwback to the isometric RPGs of old
For fans of games like Baldur's Gate or Icewind Dale, Pillars of Eternity truly succeeds in bringing the CRPG genre into the modern era without compromising any of the old mechanics. The isometric view of the game gives a familiar feel but the new engine and addition of many modern effects gives the game a look all its own that fits in with any modern offerings on PC.
Pro Large selection of companions
A player can have up to five different companions accompany them along their quest. Many of these companions have their own storylines, making for a feeling of connection. There is also the option of hiring your own user created companions at an inn, but of course this may not be as exciting as using the game created ones.
Pro Three editions available that offer extra out of game content
There are three different digital retail editions available for Pillars of Eternity, Hero Edition ($44.99), Champion Edition ($59.99) and Royal Edition ($89.99). The Hero edition is the base game with no extras. The Champion Edition offers the purchaser extra digital content such as a soundtrack and HD map. The Royal Edition offers everything the Champion Edition does with even more extra digital content such as Ringtones, eBooks and a strategy guide.
There is zero in game content missing from any of these editions as Obsidian made it a point to make sure all the extras are just that, extras. Some may say what is on offer for the extra editions is not comparable to the price, really it is just a way for fans to give more money to a studio that bothered to create a genre of game that is often overlooked, a way to show appreciation.
Pro Crafting system
Players can collects items in the world to use for crafting. Crafting allows for creation of potions and scrolls as well as equipable items or enchantments for equipable items such as weapons, shields and armor.
Unlike some crafting systems, crafting in Pillars of Eternity is a mechanic and not a skill, so there is no need to level up any crafting experience in order to craft.
Pro Great plot and great drama
The story is really engaging, along with the drama which is the most prominent aspect of the game (but don't let that turn you off if you think that drama isn't your thing, because this is so well done).
Pro Choice based gameplay
The choices the player makes in game effect the story of the game later on making for consequences one might now be aware of until later. This gives a realistic feel to the game being that choices have outcomes that effect the game world.
Pro Time rewind mechanic
Players can choose to undo a choice they made in game after already experiencing the outcome, which gives a great way to experience every choice in the game as well as gives a individualistic feel to the gameplay.
Pro Amazing overall atmosphere
Between the good voice acting, lighting and object/level design, extensive number of things and people that can be examined or talked to, and music, it really makes one feel as if they're there experiencing the story.
Pro Attention to detail
Life Is Strange has quite a bit of attention to detail compared to some other games. It has a lot of details that the player can interact with (interact meaning examine or talk to, not anything physics-based whatsoever), things which frequently trigger audible dialogue narrated by the protagonist. It adds to the atmosphere of the game.
Pro Free chapter available
The first 20% (roughly) of the game is free to try to see if you like it or how well it runs on your machine. Steam will give refunds for games that you didn't like it or had trouble with anyway (as long as you played less than 2 hours of it), but this saves the hassle of refunding, as well as the annoying 2 hour mental timer in your head that you'd be weary of.
Con Loading screen hell
Zone changes are painfully slow and really sap the fun out of the game.
Con Single player only
There are no online or co-op modes.
Con Not a cRPG
This game is an isometric action RPG game (aRPG).
Con A lot of reading
The amount of text in game may turn some people off as much of the time spent in game will be spent reading.
Con Some poor writing and unbelievable characters
Many of the characters use dialog and behave unlike how a teenager would making for poor believable characters and story.