When comparing Subnautica vs Grim Dawn, the Slant community recommends Subnautica for most people. In the question“What are the best singleplayer games on Steam?” Subnautica is ranked 2nd while Grim Dawn is ranked 97th. The most important reason people chose Subnautica is:
The game takes place underwater, and it looks very good especially because of the new candy eye update. Looking up at the sun through the ocean looks pleasant and real. Coral reefs have multiple colors and look real as well. Graphics wise this game looks great and pulls off its theme of an underwater survival quite well.
Specs
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Pros
Pro Great theme and looks
The game takes place underwater, and it looks very good especially because of the new candy eye update. Looking up at the sun through the ocean looks pleasant and real. Coral reefs have multiple colors and look real as well. Graphics wise this game looks great and pulls off its theme of an underwater survival quite well.
Pro The sound effects really set up the overall atmosphere
The sound design in Subnautica is amazing. Even though the soundtrack can be bland at times, the sound effects for the ocean noises are incredibly atmospheric and really help to get the player in the mood for exploring a vast, alien ocean.
Pro Interesting creature design
The creature design in Subnautica deserves some major praise. Spotting a new, never seen before creature is extremely rewarding and there's a large variety of alien creatures to look for.
Pro Has a mode for people who just want to explore
Subnautica has four game modes: survival, freedom, hardcore, and creative. The first one pits the player against the elements and forces them to think about food and water through its thirst and hunger mechanics.
The second game mode basically removes every mechanic that is related to surviving, such as the aforementioned hunger and thirst mechanics. It also leaves all the items in your inventory after you die. In other words, it's a game mode for people who want to explore without having to bother with surviving. Which is nice, since Subnautica has a lot of stuff to explore.
The third one, as the name tells us, is more difficult. Not only do you have to worry about health, oxygen, water and hunger, you will have to worry about your life. Since this game mode gives you one chance to live, no respawning. If you die, you'll lose your progress and will have to start over again.
The fourth one will let you build a base of your dreams without worrying about food, oxygen, or thirst. It is the best mode for people who want to build and don't want to gather resources.
Pro No pointless multiplayer
Not every damn thing needs multiplayer, and multiplayer can often ruin an otherwise incredible experience. There's none to be found here, and that intensifies the lonely atmosphere. Also, the creators didn't waste resources on something that would fundamentally undermine the experience so they could focus on making the game the wonderful thing that it is.
Pro Very interesting for both new and long-time players
But it goes faster when you learn the game. Because everything is done manually.
Pro Incredibly satisfying tool-building mechanics
The whole process of creating new tools is mostly done using a sophisticated 3D-printer available from the start of the game. You gather various resources and transform them to create tools that you will need for your survival.
For example, organic matter gets printed into raw carbon, combine carbon with some zinc and you get a battery; combine that battery with some glass and you get a flashlight that helps you see in the dark. It's very straightforward but incredibly satisfying when you build your tools, especially since you are doing all of this while swimming in an ocean filled with predators.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Lacks Co-Op
This game was meant to be a survival game (and a bit of horror), most survival games are difficult, may get boring to play alone after time and this game has both. Having a second survivor in the story would mean to rewrite it again, but having a friend in an alien world would be better.
Con No real story
A bit underdeveloped story. Only in notes and some short cgi animations.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.