When comparing SimCity vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best games on Linux?” Factorio is ranked 18th while SimCity is ranked 110th. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Includes tourism
Pro City socialization
City socialization add in an extra element of story and advancement allowing user to specialize in certain fields that will allow for expanded options and buildings.
Pro Stable and runs well on lower end systems
SimCity runs well on mid range hardware with little to no crashing.
Pro Design any city you want
SimCity allows for users to play and build how they like. From small country or suburban towns to huge cities and all the perils and gains they bring.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Limited building space
SimCity limits the payers amount of building space which can ultimately prohibit the creativeness of a players city building.
Con Always on DRM
Simcity features always online DRM, even for it's single player campaigns.
Con City to city resource sharing is limited
City to city resource sharing can only take place if both cities are able to provide said resource with one borrowing some from the other. There is no way to share resources with a city that for instance does not have a power plant and power is what the player wants to share.
Con Takes a lot of dedication and time to learn the ins and outs of planning a city
Even after 100 hours users can still be learning about different features or plans on how to expand their towns from the earliest outsets.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.