When comparing SimCity vs Cities: Skylines, the Slant community recommends Cities: Skylines for most people. In the question“What are the best games on Linux?” Cities: Skylines is ranked 31st while SimCity is ranked 110th. The most important reason people chose Cities: Skylines is:
At a total of 36sq.km of area to use (compared to SimCity 4), there is a large amount of room to build and play.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Includes tourism
Pro City socialization
City socialization add in an extra element of story and advancement allowing user to specialize in certain fields that will allow for expanded options and buildings.
Pro Stable and runs well on lower end systems
SimCity runs well on mid range hardware with little to no crashing.
Pro Design any city you want
SimCity allows for users to play and build how they like. From small country or suburban towns to huge cities and all the perils and gains they bring.
Pro Large scale
At a total of 36sq.km of area to use (compared to SimCity 4), there is a large amount of room to build and play.
Pro Steady Stream of new content via DLCs
DLCs are optional, they do go one sale. Plus when a new DLC is released a bit of the content is released into the base game.
Pro Depth of field
There is a depth of field effect that will blur distant buildings, which mimics Sim City's diorama effect. It can of course be adjusted with a slider as to how much or little to use.
Pro Large Amount of Workshop Mods & Assets
With almost 150 thousand assets and mods, you can totally change the gameplay and look of the game
Cons
Con Limited building space
SimCity limits the payers amount of building space which can ultimately prohibit the creativeness of a players city building.
Con Always on DRM
Simcity features always online DRM, even for it's single player campaigns.
Con City to city resource sharing is limited
City to city resource sharing can only take place if both cities are able to provide said resource with one borrowing some from the other. There is no way to share resources with a city that for instance does not have a power plant and power is what the player wants to share.
Con Takes a lot of dedication and time to learn the ins and outs of planning a city
Even after 100 hours users can still be learning about different features or plans on how to expand their towns from the earliest outsets.
Con Resource Heavy
If your computer doesn’t have decent specs, don’t expect to be able to run this game smoothly.
Con Expensive
If you want more gameplay features, you have to buy expensive DLC, but you can get them on sale sometimes.
Con Can be difficult to glean what one has done wrong in game
Cities: Skylines has difficulty letting the player know what they have done wrong, which results in a lot of head scratching.