When comparing Cities: Skylines vs Torchlight II, the Slant community recommends Cities: Skylines for most people. In the question“What are the best singleplayer games on Steam?” Cities: Skylines is ranked 28th while Torchlight II is ranked 29th. The most important reason people chose Cities: Skylines is:
At a total of 36sq.km of area to use (compared to SimCity 4), there is a large amount of room to build and play.
Specs
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Pros
Pro Large scale
At a total of 36sq.km of area to use (compared to SimCity 4), there is a large amount of room to build and play.
Pro Steady Stream of new content via DLCs
DLCs are optional, they do go one sale. Plus when a new DLC is released a bit of the content is released into the base game.
Pro Depth of field
There is a depth of field effect that will blur distant buildings, which mimics Sim City's diorama effect. It can of course be adjusted with a slider as to how much or little to use.
Pro Large Amount of Workshop Mods & Assets
With almost 150 thousand assets and mods, you can totally change the gameplay and look of the game
Pro Incentive to replay due to limited respec system
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Pro Elaborate loot system
Loot in Torchlight II is varied and dependent on a wide array of circumstances. There are so many variables that come into play as to what a player will find that makes searching out better and better items a game in and of itself.
Pro Varied level design
Unlike the first title there are many areas to see in the game that all have different looks. Plus there are large open ares as well as close quarter caverns.
Pro Works on different OS's: Linux/Mac/Win
Torchlight II is a multi-platform game that works on OSX, Linux and Windows. Which is great for users who dual-boot as the game can be played no matter what OS is booted at the time.
Pro Well implemented and fun action-RPG combat
Torchlight 2 has all the typical RPG mechanics such as classes, loot, skill trees etc. However all the little touches and details come together to make playing the game really fun and a great balance between depth/complexity and being able to get started killing hordes of monsters. Killing monsters is very satisfying and the loot system keeps things very interesting without feeling like you're just grinding for better items.
Pro Well implemented co-op
You can team up with up to 5 other plays to take on the hordes together. There is also a PvP mode if you'd rather kill your friends instead of team up with them.
Cons
Con Resource Heavy
If your computer doesn’t have decent specs, don’t expect to be able to run this game smoothly.
Con Expensive
If you want more gameplay features, you have to buy expensive DLC, but you can get them on sale sometimes.
Con Can be difficult to glean what one has done wrong in game
Cities: Skylines has difficulty letting the player know what they have done wrong, which results in a lot of head scratching.
Con Lacking in story
The characters are flat and the overall story is pretty boring/standard. While not unexpected for such a game it would have been nice to have something other than loot driving advancement in the game.
Con Limited respec system
Much like an old school dungeon crawler, there is little to no useful respec system here. You can respec the last three skill points used on a character, but that is it. This tends to lead towards plenty of skills in the skilltree that ended up going nowhere, which are just wasted points. Unless you know specifically where you will be putting each and every skill point for your build beforehand, no respec may have an impact on making a perfect build.