When comparing Gunpoint vs Gone Home, the Slant community recommends Gone Home for most people. In the question“What are the best short games on Steam?” Gone Home is ranked 27th while Gunpoint is ranked 29th. The most important reason people chose Gone Home is:
Through interacting with objects in the environment of the game (a house) one is able to learn piecemeal the story that the game is set out to tell.
Specs
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Pros
Pro Stealth is not forced
Players can choose how they play as stealth is not a prerequisite, players can run and gun if they feel like or even go around setting traps.
Pro Movement is precise and empowering
Movement is very fluid in the game and works very well, which is needed for a platformer. It is fun jumping around and there are no consequences when falling too far, so it allows for plenty of experimenting on where one can travel in a level.
Pro Deep environmental storytelling
Through interacting with objects in the environment of the game (a house) one is able to learn piecemeal the story that the game is set out to tell.
Pro Interesting side stories
Besides the main story there are several side stories in the game that center around the rest of the people who live in the house. Through interacting with objects in the house one learns of the surrounding circumstances of those that live there.
Cons
Con Extremely short
The man story can be beaten in under 3 hours, which makes for a pretty short game.
Con Details are sometimes off
The objects and dialog aren't consistent for things such as the mom's place of employment.
Con Weak voice acting
While most of the voice acting is adequate there are many moments that stick out as poorly done and lessens the experience of the game.