When comparing Gunpoint vs Invisible, Inc., the Slant community recommends Invisible, Inc. for most people. In the question“What are the best Stealth games on Steam?” Invisible, Inc. is ranked 2nd while Gunpoint is ranked 11th. The most important reason people chose Invisible, Inc. is:
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Stealth is not forced
Players can choose how they play as stealth is not a prerequisite, players can run and gun if they feel like or even go around setting traps.
Pro Movement is precise and empowering
Movement is very fluid in the game and works very well, which is needed for a platformer. It is fun jumping around and there are no consequences when falling too far, so it allows for plenty of experimenting on where one can travel in a level.
Pro There's different ways to play
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Pro You get to choose which missions to take
When playing the game, you're presented with options of several different missions to take, and they all result in different perks. For example, you may need some extra money, so you take a mission with a much higher payout than the rest. Or maybe you need new gear, so you set out on a mission with a new piece as a reward.
Pro Excellent difficulty progression
As you take longer time during missions, the general difficulty level increases gradually. Time and mission profits must be balanced wisely.
Cons
Con Extremely short
The man story can be beaten in under 3 hours, which makes for a pretty short game.
Con Very static story
While the gameplay is randomized and meant to be played repeatedly due to the randomization, the story is still static, so after every mission there will be cut scenes that are always the same. After a while this becomes annoying due to familiarity, while they can be skipped, it would be nice to turn them off completely in order to save time.