When comparing Nuclear Throne vs Dungeons of Dredmor, the Slant community recommends Dungeons of Dredmor for most people. In the question“What are the best roguelikes/roguelites on PC?” Dungeons of Dredmor is ranked 19th while Nuclear Throne is ranked 21st. The most important reason people chose Dungeons of Dredmor is:
The core mechanics of Dungeons of Dredmor are roguelike, but added on top of that is a silly humor that creates and endearing atmosphere.
Specs
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Pros
Pro Adjustable screen shake
While playing the screen will shake and judder around, making for a visceral experience and for those uncomfortable with the shaking there is an option to even turn it down in the settings
Pro Procedurally generated levels
While always a staple of any roguelike not all roguelites use procedurally generated levels, but this one does, which gives the advantage of a new experience every time the game is played.
Pro Combines punishing roguelike game mechanics with silly and satirical humor
The core mechanics of Dungeons of Dredmor are roguelike, but added on top of that is a silly humor that creates and endearing atmosphere.
Pro Several community mods were bundled as a free official expansion pack
In a testament to the quality of the Dungeons of Dredmor modding community, one official expansion pack consists almost entirely of user-created content. It was released for free, since they're not total capitalist jerks.
Pro Skill-based class system improves replay value
A character has seven selected skills, which effectively define that character's class: they have access to every skill selected, and no others. The base game contains dozens of skills, with many more available through both mods and official expansions.
Pro Configurable difficulty accommodates both casual and hardcore play
In addition to basic difficulty adjustment, the player can choose whether death is permanent (in classic roguelike style) or merely resets the current level. There is also a mode called "No Time to Grind" where experience points are increased from all sources, but in compensation, levels are smaller.
Cons
Con Early Access
The game is in Early Access, which means it is still in development and will most likely have missing features as well as bugs.
Con Minor interface issues
The interface feels very unintuitive with aspects such as having to change the default action feeling overly complicated and unecissary.