When comparing Beginning Android Games vs 7 Key Ingredients For Designing Addictive Games, the Slant community recommends 7 Key Ingredients For Designing Addictive Games for most people. In the question“What are the best learning resources for Android game development?” 7 Key Ingredients For Designing Addictive Games is ranked 5th while Beginning Android Games is ranked 8th. The most important reason people chose 7 Key Ingredients For Designing Addictive Games is:
This article from Infrared5's blog provides well thought out insight on how to design an addicting and successful Android game.
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Pros
Pro Plenty of game specific information
"Beginning Android Games" by Mario Zechner is not perfect for developers more interested in Android applications but for developers interested in Android game development it is perfect. The information is specific and detailed.
Pro Useful tips for successful game development
This article from Infrared5's blog provides well thought out insight on how to design an addicting and successful Android game.
Pro Quick read
Pro Links to articles providing further explanation
The article never states any tips without backing it up with examples and links to other articles. For example the last essential ingredient "The Near Miss" is supported with an article from ScienceNOW on the human brain’s reaction to near misses.
Cons
Con Starts off readers learning Android 1.5
One of the problems with this book is that not only is it two years old but it teaches its readers to code for the oldest and rarest versions of Android first when it may be simpler to learn the updated and improved more recent versions of Android.
Con Some programming knowledge needed before reading
"Beginning Android Games" skips the basics of programming that some may want if they have limited programming experience.