When comparing Chaos Rings Ⅲ vs 80 Days, the Slant community recommends 80 Days for most people. In the question“What are the best Android games without in-app purchases/paywalls?” 80 Days is ranked 26th while Chaos Rings Ⅲ is ranked 46th. The most important reason people chose 80 Days is:
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro The games tone feels optimistic with the colorful and cheerful design
Chaos Rings III has a bright color pallet and cheerful tone to the story, which keeps the game refreshing and fun, as apposed to dark and depressing (like previous titles in the series).
Pro Fun, all-inclusive currency based gameplay that does not abuse the system by asking for real world money
The gameplay consists of many elements found in free to play titles, but with the twist that the game is fully paid upfront. There are multiple currencies, multiple characters that can be combined to upgrade as well as other Gatcha (spend currency on items in the hopes of getting rare ones) style elements. Luckily the game is fully upfront paid with no in app purchases at all meaning the balancing of the gameplay works well without worry of too much grinding.
Pro Nostalgic turn based gameplay that should be plenty familiar to anyone who has played a Square game before
In classic Square Enix fashion, the battles are random and turn based, making for a classic RPG style feel for those looking for something more similar to the type of RPGs that existed 20-30 years ago.
Pro Intuitive elemental rock, paper, and scissors battling allows for a good bit of strategy in the game
All monsters in game have some form of elemental attribute that is designed to be countered with an opposite element when battling. There are cards to be collected in game that can then be equipped to the players character in order to build a team that can hopefully in most situations counter a wide array of elemental monsters.
Pro Good game mechanics
A great story that has some real twists that will make you interested in it , and the interactive NPC's that have their own dialogue and missions as the story progresses, and the genes (great art-style) that are based from real people or mythologies and have their own description which makes collecting them even more fun.
Pro Great music
The music in some places is really good and can make you want to avoid battles and stop moving just to listen to it.
Pro Lends itself well to quick on the go sessions thanks to the streamlined Colosseum mode
There is a Battle Colosseum mode in the game that allows for quick battles against regular enemies and bosses that earn the player experience points. There is no story in this mode and it is meant as more of a quick on the go session that can still earn the player some XP that can be used in the regular story mode.
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con Poorly adapted for Android
The game does not properly support the 4:3 ratio as the text and graphics are cut off the screen on both sides. The game loads upside down and will not rotate to the correct orientation of volume buttons on the top of the device in landscape. There is no immersive mode support either. Overall for a $20 game the glaring lack of optimization for Android is pretty shameful for such a large company that has such a long history of making video games.
Con Chance the game could go fremium
Being that all of the freemium aspects are already built into the title it may be a worry that the game could go freemium at the drop of a hat, thus burning anyone who actually paid full price for the title.
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.