When comparing Kung Fury: Street Rage vs Fist of Awesome, the Slant community recommends Fist of Awesome for most people. In the question“What are the best beat'em up Android games?” Fist of Awesome is ranked 2nd while Kung Fury: Street Rage is ranked 3rd. The most important reason people chose Fist of Awesome is:
For a game with fighting mechanics and many moves the touch screen controls actually work really well. Much as one would hold a controller the left hand controls movement including a jump and the right allows for punching, kicking, stomping and a combo of using both thumbs to do jumping attacks.
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Pros
Pro Nostalgic graphics
The game is 2D pixel animated and features scan lines to create an Arcade feel, this should offer up some nostalgia to those that are familiar with 80s arcade classics.
Pro Interesting controls that work well
There is no virtual Dpad, what there is, is a set of two buttons on each side of the screen. The left right button sand the x y buttons. Using these in order to attack foes on each side of the screen allows for quick movement that is basically done by using taps on the side of the screen one want to be.
Pro Really good touch controls
For a game with fighting mechanics and many moves the touch screen controls actually work really well. Much as one would hold a controller the left hand controls movement including a jump and the right allows for punching, kicking, stomping and a combo of using both thumbs to do jumping attacks.
Pro Great sense of humor
A fist that talks, stripper bears, constantly breaking the fourth wall are all thing to be found in this game. There is an enjoyable sense of humor to be found that makes the game stand out from most beat em ups.
Cons
Con Short lifespan
The player can only take three hits before they are dead, which means the player will die a lot. So slowly the game progresses as the player learns the ins and outs of each and every stage and bad guy. This can be frustrating for some and a bit of a time sink.
Con Combat feels too repetitive
Once one figures out the timing and best maneuvers the core of the fighting can feel repetitive and gets boring.