When comparing Grow Home vs Jumping Flash! 2, the Slant community recommends Grow Home for most people. In the question“What are the best exploration-oriented 3D platformers on any system?” Grow Home is ranked 3rd while Jumping Flash! 2 is ranked 4th. The most important reason people chose Grow Home is:
As you progress through the game you get skills that allow you to travel and explore much faster by jumping through the air. Because of the incredibly vertical nature of the world, you can do awesomely perilous jumps from one part of the level to another.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Rocket pack and parachute flowers let you do huge jumps across the landscape
As you progress through the game you get skills that allow you to travel and explore much faster by jumping through the air. Because of the incredibly vertical nature of the world, you can do awesomely perilous jumps from one part of the level to another.
Pro Flower growing mechanic leads to interesting terrain
The areas you explore in the game are floating islands, and to get to them, you grow stems off giant space flowers in any direction you choose, making the landscape of the game unique to every play through.
Pro Cool climbing mechanic
In Grow Home B.U.D. can grab onto and climb on any surface allowing you to be able to explore anywhere in the world.
Pro Procedural walking makes navigating rough terrain more interesting
Walking takes the terrain you're on and your momentum into consideration, so the walk physics are more interesting than simply checking if you're on top of land.
Pro Great level design
Each level has its own theme, making for an individualistic look, but what is even better is that each level has a large amount of verticality with many hard to reach areas. The player is tasked with finding four Muu Muus (creatures in the game you are tasked with finding/saving) in each level, of which those Muu Muus are hidden on different platforms that the player must reach by jumping to them. Each stage gets larger as the game progresses, making finding these Muu Muus more and more difficult as the levels get more and more intricate.
Cons
Con Hard to see where you're going to land
There's no shadow or indicator below you to help you gauge landings.
Con Gameplay gets repetitive
The world is expansive, but pretty shallow leading to repetitive gameplay.
Con Constant screen tearing and sub 60fps
The game is not optimized as it has no vsync, which for such a simple graphic game, there should be no reason to turn off vsync for performance unless it was poorly programmed. On top of this the lack of vsync doesn't even afford the game a 60fps framerate.
Con Frustrating camera
The camera zooms to the furthest distance it can and stops at any object it hits making it zoom in even when the object is tiny.
Con First playthrough may be too easy
There is a game + mode that does up the difficulty of the game, but upon first playthrough before game+ is unlocked the difficulty may be too easy for most.