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Open source, lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Cross-platform support for Windows, Linux, macOS, iOS, tvOS, Android, Raspberry Pi (and other generic ARM boards), and HTML5/WASM.
Specs
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Pros
Pro Built as a single external library, can be linked statically or dynamically
Pro Two scripting languages available for creating game logic: Lua and AngelScript
Pro Powerful and configurable rendering pipeline, with implementations for forward, light pre-pass and deferred rendering
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Cons
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