Recs.
Updated
It's no secret that some of KSP's artwork is not great. Placeholder art made by a number of amateur artists throughout the game's development has resulted in a scattered mess of styles and qualities which is most evident in the part artwork. Recently Squad seems to be attempting to do something to attempt to address it, but they're taking the art in a direction we stylistically disagree with and does not solve the inconsistency issues that plague the game. Because of this number of community members have come together to try to create a project that revamps KSP's art. This project has the following goals:
Create a unity of design and style for all parts: In order to minimize work we'll be targeting the revised aircraft parts, which are the largest consistent block of parts.
Preserve the general aesthetic of KSP: We will do our best to keep the stylings of the more iconic parts while updating quality and fidelity.
Create consistency in detail level: no more 4k textures for tiny parts!
Minimize performance impact: use atlasing and efficient texturing to limit the need for any kind of better hardware than base KSP.
Do not affect gameplay or part balance
Features
About 250 revamped parts (so far!) focusing on the ones that are used most in construction
New part variants where they made sense
Boattail, compact and regular variants for engines
Orange insulated 3.75m tanks!
Gold foil-wrapped probe cores
New engine effects for all engines
Check out the part replacement list for it is LARGE.
Specs
Pros
Cons
Recommendations
Comments
Flagged Pros + Cons
Con NO DRAWBACKS for this mod
No texture glitching, do not forget to install restock+ too.