Combat is too simple

Most of the time you can just whack an enemy until it dies and it involves very little strategy or planning to succeed.

For example, targeting specific body parts doesn't deal extra damage, nor can you cripple an enemy. There are no vulnerabilities, so you can't set furry forest animals ablaze easier than humans. The enemies also lack any real variation in how they attempt to fight you – they just run at you swinging wildly or attack you from afar.

Because of this the combat is very one-dimensional and can start feeling like a chore after a while. Luckily most of the combat issues can be fixed with mods, allowing you to enjoy a more varied and deeper combat experience.

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