Ticket to Ride is a cross country train adventure board game that uses cards to claim railway routes. You start out the game with 'tickets' - routes you need to complete. During your turn you can either draw train cards (used to make routes of the corresponding color), or make routes which connect cities together.
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Pro Easy to learn
The core mechanics of the game are pretty simple to learn in under 15 minutes - more time can be spent playing the game rather than reading instructions. It also means it is great for newcomers to the game or those unfamiliar with boardgames in general, or even kids.
Pro No direct conflict
There is no direct conflict between players, which makes it a good game for beginners but also players who do not like the cut throat tactics of games like Monopoly. It also makes for a good game for couples to play as there will be no arguments or moves that may slight another player.
Pro High detail design
From the large board map to the high quality illustrations, Ticket to Ride has a definite quality to its detail. This makes for a game that is great to show off to new players as well as great for ones collection.
Pro Interim goals
Even if you don't win the game, one can gain satisfaction from successfully completing one's routes.
Pro Entire family can learn and play in one sitting
Pro Plenty of expansions
Ticket to Ride offers numerous expansions such extra maps to play on like Asia or Africa which can extend the gameplay as well as change it up to keep things fresh.
Con Very "basic"
The "North American" Ticket to Ride (the basic one) is fun but has very low complexity. Regular players will tire quickly from this lack of depth.
The variants like Europe or India bring some more gameplay elements, which is sorely needed after the first few games.
The game generally retails for $50, which is quite high for a cardboard board game.