Eternium: Mage And Minions is a free-to-play, top down dungeon crawler designed for mobile devices.
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Pro The challenging opposing enemies give a feeling of accomplishment once they are defeated
Exciting game play with some really tough enemies. Lots of strategy required at many key points.
Pro Innovative interface created for touch screen devices feels like second nature
Tap once to move, tap once to auto-attack, draw gestures on the screen to cast your more powerful abilities. It feels very smooth and gives you a lot of control.
Pro No paywalls, the game can be experienced and completed in full without ever spending any money
You never feel forced to buy anything to progress. In-game currency can be obtained by just playing the game.
The game can be finished without ever paying.
Pro Tons of tactical combat techniques that are enabled by a plethora of abilities for you to choose from gives the game a lot of customizability in this area
Charge or leap across the map, slow down time, raise above the field and hail your enemies with fire, incinerate the ground, or freeze your foes. These are just a few examples of abilities that can be upgraded in order to increase their power and obtain new game-changing effects. The upgrade takes time though, but can be sped up using in-game currency that you either earn through play or purchase through in-app-purchases.
The combat itself requires tactical thinking. Facing a horde of monsters you can pull them together using Vortex, incinerate the ground beneath them, or use your AOE attacks then freeze them in place to maximize the damage. If you are facing a powerful champion, time you disablers properly and the battle can be won.
Pro Deep crafting system that allows for plenty of customization
You can fuse rings and amulets to obtain legendary versions of them while being able to choose the final stats. Really feels like crafting. Or you can fuse any other 3 items with a chance to get a better version. Gemstones can be socketed into your gear to customize your character.
Pro Further customize your play-style by recruiting different companions
You can have up to 3 companions that can follow you into battle. They are controlled by the AI but you can use their main abilities. The companions abilities are quite strong and enable powerful combos.
Companions to choose from:
Tank - taunts enemies and has a charge stunning the enemies in a large area.
Healer - heals your team and can use vortex - pulling enemies towards a target spot.
Ranger - comes with a nifty attack speed aura and can shoot a hail of arrows in a cone to inflict a lot of damage.
Mage - has a cool-down reduction aura and can cast a powerful chain lightning (which is only available in the in-game store).
Pro No stamina/energy system, you can play as much as you want
You'll never have to wait for some sort of stamina/energy to refill. You'll never be blocked by consumables either: health potions/food drops from monsters, you can have gear with life regeneration. Play as much as you like in this free-to-play game.
Pro A rich randomized loot system that is not pay-to-win
Loot is to be found throughout the game when destroying monsters, though there is some equipment available from the shop. Luckily the game is not pay to win, so that paid equipment is not as good as equipment that can be found in game on your own.
Pro Can be easily played offline, for those times you may not have a data connection
The game can be played offline after you finish to download all the content it needs.
However, some features are disabled while playing offline, such as upgrading abilities (timers require online synchronization), or transmuting items (timers require online synchronization).
Con Lack of multiplayer (cooperative or PvP)
At the moment the game lacks multiplayer.
The rumors are cooperative and PvP real-time multiplayer will be added to the game. No ETA available.
Con Only 3 classes to choose from (Mage, Warrior, and Bounty Hunter)
Right now the game features only 3 classes: mage, warrior, and a gunslinger.
My biggest (and really only) beef with the game is that crucial visual displays are on the left, under the hand of left-handed players. You have to raise your hand off the screen to see what's happening. I suspect that this could be made switchable to either side of the screen with little effort.
Con Some features are disabled when playing offline
You cannot use features requiring time synchronization:
upgrading an ability
transmuting 3 items
Con Lacks the option to use virtual joysticks
While the gesture interface feels great for most players there are people who would prefer to use virtual joysticks.