Any free to play game needs a way to make money and Dungeon Quest is no different. There are many items that one can purchase that are not too egregious such as cosmetic items like pets, but considering many of the in app purchases are temporary stat boosts and potions and only there as way to make
There is a social multiplayer aspect to Dungeon Hunter where in a player can raid their friends or strangers bases to try to earn extra money and loot. Of course the PvP is not real time and is played out by a UI taking control of friends or strangers bases.
The main aspect of the included in app purchases is to remove wait times and long grinding sessions. Of course the game was specifically designed to have the obstacles in order to force players into paying repeatedly over the games life. Essentially, an endless money suck. With in app purchases r...
The core of the gameplay in Candy Cave is classic hack and slash action where the player goes through each level defeating numerous monsters who in turn drop loot for the player to collect and upgrade their equipment with.
Hack and slash your way through hordes of skeletons and demons, gather weapons and armor, and learn powerful skills in this fast-paced Action RPG. Draw signs to use powers, and combine them to gain a tactical advantage in combat or control the battlefield.
You can play as much as you want. You'll never have to wait for some sort of stamina/energy to refill. You'll never be blocked by consumables either: health potions/food drop from monsters, you can have gear with life regeneration.
Loot is to be found throughout the game when destroying monsters, though there is some equipment available from the shop. Luckily the game is not pay to wind so that paid equipment is not as good as equipment that can be found in game.