Pro Engaging side quests
The side quests in Mankind Divided are almost as engaging as the main storyline. This is also helped by the fact that the NPCs who give these quests deliver their speeches in such a passionate way that makes you want to engage in their stories.
Coupled with the fact that this game has a constantly-grey morality and it truly feels like the player has the fates of these people in their hands.
Pro Great espionage-based gameplay
The game really shines when the players find themselves needing to infiltrate somewhere to complete a mission.
There's a myriad of ways to approach each situation and multiple outcomes depending on the approach. Hacking terminals, crawling through vents, and stealthily taking out enemies is what this game is all about.
There is a tangible tension to every move because if the player is caught by one of the enemies, the mission may come to an unexpected halt.
Con Side missions are hard to find
For people who want to complete every single side mission it can be hard to find them. They are given by NPCs which are differentiated from other, non-quest-giving NPCs by their name. Most are defined as "citizen", while those who have a quest to give have an actual name.
However, the only way to find these quest givers is by running up to every person in the game which is very time consuming.
Con Storyline feels hurried
While the first chapter of the game is quite slow and intriguing, it starts to become clumsier and unnatural as the player goes through the missions.
After heading out of Prague, the story starts to feel hurried. Characters are introduced and fall into the sidelines, only to return out of nowhere in crucial moments of the story with very little to no justification.