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Borderlands is a lot more fun when you play it together with your friends. It's not just due to the excitement of going on an adventure together, it's also because the teamwork feels rewarding and meaningful. The various characters and guns have their strengths and weaknesses, so you can cover for each others weaknesses. It creates an experience where you learn to rely on each other and forge a stronger bond as a result. See More
The gameplay is very simple at its core - you get a new mission, shoot/beat up everyone, loot items, rinse, and repeat. After doing this multiple times it can start feeling a bit dull, especially at the lower levels when your character doesn't have many abilities unlocked to keep it interesting. It might be better to stick to short play sessions, which could prevent you from burning out. See More
Every time you kill an enemy or open a chest an item can drop. There are millions of possible combinations, each with their unique appearances and stats, so you never know what you'll get. It can be a really weak but rainbow-colored rifle, or an exceptionally powerful golden shotgun. The potential to find the best loot in the most humble locations makes killing enemies and finding chests incredibly exciting and satisfying. See More
Both games in the collection have 6 character classes (12 total). Each one has unique abilities that are affected by the skill trees, allowing you to further specialize your character to suit your playstyle. You can choose the support skills to help your teammates, defensive skills if you like being in the middle of the action, or offensive skills to quickly destroy enemies at the cost of increased risk. There's enough variety to keep it fresh across multiple playthroughs of two very similar games. See More
The Handsome Collection contains Borderlands 2 and Borderlands: TPS with all of their DLC included, which gives you more than 100 hours of exciting content. Before this collection was released you'd have to spend more than $100 to get all the DLC for these 2 games. See More
Divinity: Original Sin has a highly interactive world. This ranges from NPC interactions, elemental spells that can affect the environment, to a cornucopia of in-world items and objects that can taken or moved. There are so many things you can do, it's very easy to immerse yourself and have a great time. See More
Some party setups work better than others and some don't work at all depending on the difficulty. A bad party can make the game feel like an impossible struggle at times. This may cause you to restart several times until you get the right setup, allowing you to enjoy a much smoother playthrough. See More
The writing in the game is often entertaining and humorous as the game does not take itself too seriously. There are quite a few inside jokes to be found for this type of genre game as well as many situations that lighten the mood, such as talking pets that hand out light-hearted quests. See More
There is a basic tutorial, but it doesn't explain some of the finer aspects of the game such as using spells. Most spells can be used in and out of combat, giving you access to locked or hidden areas. For example, if you want to get into a locked door, you can burn it down. If you want to save a burning ship, cast a rain spell over it. While this is an intuitive mechanic, it may take a while to get used to. Until then you might spend some time scratching your head, trying to figure out how to proceed. See More
You'll be confronted with moral choices during your quests. These choices change how other characters perceive you, affecting the overall story and ending. This makes the story feel more realistic and immersive since actions have consequences. See More
There's a section in the latter part of the game that devolves into a drawn-out action shooter devoid of story or much plot development. It doesn't have the fun cooperative gameplay puzzles that the rest of the game has, so it can feel like a weak point in otherwise enjoyable adventure. See More
Many parts of the game will require you to make a story decision as a team, which results in some really engaging co-op choices. The two main characters, Vincent and Leo, will oftentimes have very different ideas about how to accomplish certain tasks. For instance, when sneaking past a police blockade, Vincent wants to plow through the patrol with brute force, while Leo prefers to sneak under the bridge. Since Vincent and Leo have to stick together for gameplay reasons, it will most likely spark a lively discussion with your friend as how to best proceed. These kind of choices are prevalent throughout the whole game, which results in some seriously fun chats with your friend as you weigh the pros of cons of each decision. See More
Jumping into the roles of Vincent and Leo with a friend, and forming a bond with these characters is an easy and painless experience. The game goes out of it's way to make sure almost everything is focused on Vincent and Leo, the dynamics of their relationship, and how their story plays out. The growth and development of the duo is always center stage. There's no unnecessary side plots or needless filler characters. The entire adventure takes place as one seamless journey with no detours. Since you and your friend have full control over each and every decision made by the duo, and will be working together at all times, it can truly feel like stepping into a role. See More
While the game does have a wide variety of different quicktime events with varying mechanics, a few are nothing more than mashing a single button as fast as you can. During activities such as arm wrestling, there's nothing too exciting about smashing the same button over and over. See More
Everything in the game is structured to be one big cooperative experience that will have you and friend relying on one another to get things done. Since the game relies on mostly simple mechanics, there's very little frustration involved, and that leaves a whole lot of room for fun. Sitting next to each other on the couch as you plan and coordinate each and every move between the two playable characters can be a really enjoyable gaming session. In one section, you'll be climbing up an elevator shaft together by coordinating quicktime button presses. In another, one player will be driving while the other is shooting from the back of the vehicle. Some sections will involve one player watching for guards while the other carries out objectives like unscrewing wall panels or sneaking around. You can boost each other up ledges and even row a boat together down a raging river. In all of this, there is a huge emphasis on simple teamwork and simply "talking it out" as opposed to bloated or tricky mechanics. Most of the actions in the game involve only a few quick button presses, but the level of teamwork and communication involved in playing out each and every scenario is where this co-op experience truly shines. See More
This game has some fun on the side which doesn't contribute to the story but is fun anyways, its optional to do. The story about these two characters is very well planned and is kick in the balls over and over kind of game because when one shocker comes another hits even harder. See More
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