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Stardew Valley is a very simple game where you're free to do anything and everything at your own pace. This includes building your farm, planting and harvesting crops, and exploring the world among many other things. It will feel enjoyable no matter how fast or slow you do it. This coupled with the colorful/pleasing art style and the great soundtrack makes it an extremely pleasing experience. See More
Living on a farm is a lot of work, so you'll have to repeat the same tasks quite often. This includes tilling land, planting seeds, chopping trees, and many other farm related activities. While it's normally pretty fun and relaxing, it can get incredibly tedious during long play sessions, especially if you're just trying to progress. See More
When creating your own farm you aren't just limited to plowing fields for planting crops. You can also dig wells, put down fences, and even build various structures such as barns or stables. This allows you to build a farm that firmly matches your goals and sense of aesthetics. See More
When you work on your farm, go fishing, explore or just walk around the town you'll be accompanied by a really nice soundtrack. It's sometimes upbeat, sometimes soothing, and sometimes even melancholic, with every track matching each location and season perfectly. There's also a wide variety of instruments used, including a piano, accordion, banjo, synths, and many others. This allows you to listen to the soundtrack for hours without getting tired of it. Sometimes it's very hard to believe Stardew Valley and its soundtrack was produced by just one person. See More
While Stardew Valley is primarily a farming simulator, it also has social interaction elements and combat elements. The social interaction elements allow you to interact with people around the town. You can befriend them, get quests from them, hang out with them, and even find a significant other to go out with and eventually marry. It can be very addictive to max out your relationship with everyone. The combat elements are introduced when you unlock the dungeon, allowing you to battle creatures such as slimes, golems, and even mummies. While the combat is pretty simple, having you just swing your weapon, it's very satisfying to whack away at enemies. If farming ever starts feeling stale you can try either of these to mix it up, allowing you to keep the game fresh for a longer time. See More
Diving through the ocean with an array of colorful fish is very soothing. Your character can even meditate, allowing you to gaze at the surrounding aquatic life. The orchestral music further adds to the soothing feeling, while also giving most locations a sense of wonder. Nothing quite like seeing a school of fish swimming around to the soft tune of pipe instruments. See More
Abzû was made by Thatgamecompany, the makers of Journey and Flower. In each of their games, they emphasize taking a distinctive art style and Abzû is no exception. It uses a very bright and vivid color palette to bring out the allure and mystique of the ocean. Lots of colorful fish and underwater plants with the sun shining down on you. Each location looks so peaceful it makes you rethink if the ocean truly is scary. Some of those are followed by a dark area, dim lights and ominous creatures to remind you of the fear. See More
Diablo III is very simple, requiring very little to no planning to succeed. You create a character, pick a skill and just progress through the game while occasionally upgrading your equipment. You can change skills and any stat points you've earned without penalties. You can also choose from one of the 17 difficulty levels, so you can always play at a level that's challenging but not too stressful. All of this creates a game that you can enjoy without worrying about messing up in the long run. See More
The endgame in Diablo III consists of only two things – completing bounties and clearing greater rifts. Both of these have very little variation in them, so quite often you'll run through the same map layouts, clear the same enemies, and complete the same objectives. This gets extremely stale after long play sessions and can cause you not to pick up the game again. See More
There are more than 50 distinct class/skill combinations, including ranged builds, melee builds, support builds, defensive builds, pure-offense builds, and many more. You're sure to find a build that you'll enjoy playing, whether you prefer to play alone or with friends. See More
One of the better parts of Diablo III is collecting the piles of gold, the colorful gems, and various pieces of equipment. It's especially exciting when a legendary quality item drops from a monster since it makes a distinct sound effect and shoots a beam of orange/green light into the sky. So whenever a lot of legendary items drop all at once it just feels incredibly satisfying. See More
Running around the side-scrolling town as Mae day in and day out is more enjoyable than it sounds at first. It's mundane, but there's a lot of meaning to find around the town if you're willing to look for it. You go wherever you want, finding out stories about the townspeople and the town itself, or hanging out with friends for scripted story moments. Poking around all over town to find out the history is pretty cool, like the underground diner that Mae used to steal from back in the day, or the old shopping mall that barely gets any customers anymore. When you're not talking to people or going somewhere, you can play around with the rhythm mini-game as you practice with Mae's bass either in her room or in her old band with her group of friends. You can fall into a nice habit of checking in with the NPCs and locations you care about most, almost like in real life where you prioritize the people and places you spend the most time around. See More
The story slogs through the premise of Mae's anxieties and disillusionment for a long time until it suddenly switches somewhere in the middle. There are a few hints here and there about how and why the plot becomes a murder mystery, but these things seem inconsequential and not as important as Mae's personal issues. It ends up feeling strange to change things up partway through to something unrelated to the original premise. While the murder mystery isn't necessarily bad, it would have been nice to see a more focused insight and resolution to Mae's young adult troubles. See More
The coming-of-age story in Night in the Woods is unconventional for a video game, making it more unique and intriguing. After dropping out of college, the main character, Mae, struggles with her own disillusionment in life and refusal to grow up, all the while her old friends find success and move on without her. You join in on that struggle as you live as Mae: aimlessly going around town talking to everyone and listening to their worries, browsing your laptop when you're supposed to be doing other important things, and even pressing a button to wake up in bed every morning as a reminder of how mundane life can be. You see all the ways she doesn't necessarily want to grow up, wishing she could stay a kid forever, but then she talks to an old acquaintance who thinks she's washed up now, making her feel anxious about her failings as a young adult. This type of story is familiar for anyone who has also had a hard time with similar problems, and eye-opening for anyone who hasn't. See More
It's hard to like Mae from the start for a few reasons. She's extremely self-centered, she likes to steal for the thrills, and she has no interest whatsoever in fixing her shortcomings. Her life seems to be one awkward moment after another where you can't help but cringe in embarrassment, like in one early scene where she gets drunk at a party and blabs away about her personal problems after spending hours telling herself she wouldn't. As you get to know her, Mae might grow on you, but if you're the type to lose your patience with people who are immature, then you probably won't like her all that much. See More
Night in the Woods is set in Possum Springs, once a booming mine town but now a forgotten speck on the map, rife with poverty and decay. Its history is based on several real Adirondack towns, and its portrayal of rural decline is painfully accurate. The townspeople you talk to lament about having to close down their businesses, or wonder out loud how they'll make ends meet. Everyone's economic hardships feel real and relevant to anyone who's gone through the same thing or knows someone else who has. See More
Every character feels like they have a history and realistic personal motivations, even when they're left unexplained. Mae's friends are all different yet interesting in their own ways, like Gregg who's always happy to see her and helps Mae feel like someone truly cares, and Bea with her biting sarcasm and apathy that seem to cover up her more complex issues. The residents of the town also talk about things in ways that are true-to-life, like how they gossip about their neighbors as you listen in, or just flat-out tell you sometimes to leave them alone. Every character in the game feels like a real person, whether they're central to the story or just one of the NPCs you see sitting on their porch all the time. See More
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