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Developers have taken great care to make an interesting story, but what really pulls you in is the dialogue and character interactions. They're made great through excellent writing, stellar voice-overs, and great body language. The characters on-screen may feel like real people, so it's very easy to forget you're playing a game and not watching a TV series. See More
The Witcher 3 has three completely different endings. The decisions during main quests and side-quests affect how the endings play out, adding up 36 possible outcomes. It feels refreshing to actually impact your character's fate and not just trot along a path to an inevitable conclusion. See More
If you happen to enjoy doing side quests, you might end up overleveled for the story quests, allowing you to easily power through them. This may remove the challenge and enjoyment, causing it to feel like a chore, especially because the loot also remains low-level. See More
The Witcher 3 is how an AAA title should play, sound, and feel like. Its deep combat, beautiful graphics, amazing sound, interesting quests, immersive story, and almost every other aspect of the game has a surprising amount of polish. See More
The world is intimidatingly massive but thankfully there are ways to cut down on travel time. You can ride a horse, use a boat, or just simply fast travel to explored locations. This makes the experience more accessible and enjoyable as a whole. See More
Rainbow Six Siege is unlike most modern FPS games. Instead of a super fast, twitch-based gameplay, it focuses on a very slow, methodical, and tactical approach to combat. You'll carefully navigate a building, peeking around every corner, using gadgets to scout out rooms, rappelling on walls, and listening to every sound around you. It's less about just shooting first and more about finding the enemy while staying hidden yourself, which is a refreshing change in the over saturated competitive FPS genre. See More
Rainbow Six Siege makes players' experience truly unique and engaging by giving both teams different perspective, tools, and objectives. Defenders have to hold their ground against enemy who can burst through walls at any moment. They can fortify the base using barricades and barbed wire, reinforcing doors and windows. The Attackers have to strategize, find the weakest spot in opponent's defence. See More
Not only does Rainbow Six Siege have a very steep learning curve, requiring you to learn map layouts, classes, weapons, and various gadgets, it also has a pretty volatile and demanding community. Even though you can play in ranked matches when you reach level 20, you'll probably get your butt kicked and get promptly flamed by your teammates. This is mostly because of the expectation that you should know everything about the game before you play ranked matches, which is only around the level 60 mark. If you happen to make the mistake of trying them before then, it might leave you with a bad memory that prevents you from wanting to try ranked play again. See More
Even though you can't raze buildings to the ground, you can make considerable amounts of structural damage to them. You can destroy walls, floors, and various other objects in the environment using gunfire, explosions, or by just slamming something with your weapon. This is a lot of fun, especially when you're new to this game since everything will seem so amazing. See More
You can choose from 10 characters on each side (total of 20) to find the ones that suit your preference, or to explore new, unfamiliar aspects of the gameplay. As an example, there is Sledge who uses a hammer to break through walls, Flash who can blind the enemy with flash bombs, and Frost who can set up traps to neutralize enemies. Having such a wide variety of classes not only adds depth to the gameplay, but also keeps it interesting for a long time. See More
The combat in Metro mostly comes down to shooting mutants, bandits or other survivors. Mutants will simply rush you and try to overwhelm you with their claws and teeth. Human enemies like the bandits will use tactics and try to surround you. All of this is made a lot more intense thanks to the low lighting and narrow passages. If you don't plan your movements carefully, you just might get backed into a corner. You can also use the lighting to your advantage and hide in the shadows. While most locations populated by bandits have very bright lights, you can turn off their light sources. This allows you to backstab them from the dark without raising an alarm. The same tactics won't work on mutants because they can see in the dark. See More
The Metro series is set in a very dark and cruel post-apocalyptic world. The living conditions are rapidly deteriorating and humanity is slowly dying out. Even despite that there are still factions that continue to wage war. This may not appeal to everyone because the bleak outlook will wear you down mentally. See More
Even though the levels are linear, the exploration aspect is done very well. You'll spend a lot of time walking through the old metro tunnels, which are filled with radiation hazards, bandits, and mutants. Sometimes you'll even have companions with you, making the trip easier with lighthearted banter. The dangerous encounters might leave you low on resources, so to survive you have to be a scavenger. Exploring even the narrowest spaces such as air vents will yield you air filters, med kits, ammunition, and other useful items. It's quite exciting to find a hidden stash of valuable goodies when you're the least expecting it. Additionally, at the end of each tunnel there is a station, which is a settlement of survivors. These stations have their own unique culture and interesting sights, giving you a moment of respite. See More
The Bioshock games have a Sci-Fi element to them called the Plasmids. With them your character can obtain special abilities such as shooting flames or summoning a pack of crows. These can be used to gain an advantage over your enemies in various ways. For example, you can use electricity to zap enemies standing in water or incinerate flammable objects to cause mayhem among the enemy. It feels really nice having other options beside using guns. See More
The Bioshock games will bring you to two rather surreal locations. First up is the city of Rapture, featured in Bioshock 1 and 2. It's a sprawling, dimly lit city hidden in the ocean, giving it a feel similar to the fabled Atlantis. There are many buildings underwater, including skyscrapers and it's surprising how calming it is to be there, even with the dark atmosphere permeating it. This is followed up by Columbia, a city in the sky you'll explore in Bioshock: Infinite. It's a collection of very colorful and bright floating islands with white clouds underneath them. The buildings are also not as tall and as imposing as those found in Rapture, giving it a sharp contrast to it. Both of these locations are a blast to explore and leave a lasting impression. See More
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