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BombSquad is one of the few games that has succeeded in innovating android gaming. You can set a tablet or an android TV as the screen, while using the remote app on your Android or iOS phone as the controller. They connect to each other via WiFi, which allows for responsive controls over wireless. See More
Innovative and versatile control schemes allows for a wide selection of methods of controlling the game
The mechanics of the game are quite easy to understand. This way anyone to wants to try it out will not have to deal with hours spent learning the game. Great for a party with many players, or across multiple different platforms from home, since just about anyone can grasp the mechanics quickly. See More
While this game has a single player campaign, playing alone isn't as much fun as the multiplayer. Single player mode tends to be extremely difficult, which does detract from the enjoyment of the gameplay. Also, being that the game is designed to be played in groups, to play against 3 other AI players in not as fun or as unpredictable as playing against human players. See More
BombSquad consists of a bomb-based multiplayer gameplay (somewhat similar to Bomberman) that is geared towards a party setting. Throwing bombs at your friends (who are in the same room or online) while you simultaneously try not to get blown up yourself makes for great fun, especially in large groups. See More
BombSquad has built-in immersive mode support for playing games in full screen on devices that have software navigation keys. This is done by the OS, hiding the navigation bar while playing the game, so it plays fullscreen. See More
Immersive mode support allows the game to display in full while being played on an Android device with a software navigation bar (stock Android)
During gameplay, players can utilize their momentum by hitting harder or throwing farther. So starting from one side of the screen and then reaching the other as you perform a throw or hit can give a lot more strength to their throws or hits. See More
There are 12 online and local co-op missions in the game that allow for up to 4 players. There are also player modes (like tower defense or football), as well as a couple of PvP modes, such as free for all or versus. Sadly, the only single player modes are co-op modes played with an AI. See More
The game can be played locally by 2 to 4 players usually, whereas with an experimental massive mode it can be played with 8. Different play options allow the game to be played by a small or large number of people, so regardless of the size of the party or gathering, the game can still be played. See More
Having to shout out the names of the made-up controls, that need to be used by the group, can be very amusing. Each player must understand the directions shouted at them so to correctly navigate the ship. This can become daunting very quickly, making for a frantic, exhilarating style of gameplay. See More
Spaceteam offers in-app purchases for extras. The extras are completely optional (such as additional names or symbols). Also, in order for a team to play with these extras, only one player is required to have purchased them. See More
There can be a number of distractions that will try to cover or make less visible the control panel of the player. Ooze will cover parts of the screen, and panels will slide out of place. The player needs to stay on top of these by putting the panels back in place or by swiping away the ooze, in order to clearly see the controls they are required to interact with. These distractions create an interesting challenge to the players, as they make the gameplay more hectic than it already is. See More
There are four available classes for the user to choose from that each have their own distinctive gameplay. During play, melee fighters use a dedicated on screen button to perform strikes where ranged fighters have a dual stick control much like a twin stick shooter. See More
By limiting the amount of potions the player is able to use and forcing an excruciatingly slow replenish time Dungeon hunter 4 has broken the core gameplay in order to force users into spending real money just to fend off these false limitations, which no matter how many times one pays will always come back. It is a never ending cycle of payment just to be able to play the game in any acceptable manner. See More
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