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Revelations 2 uses its horror theme to encourage thoughtful play. Ammo is scarce, so players need to be thoughtful about inventory management. Players will have to solve puzzles to get through some of the encounters. Sometimes, it is wiser to sneak past enemies than shoot them.
Raid mode is back, and it's so much better than the first game. Raid Mode is a run-and-gun game that can be played either solo or cooperatively with a friend; you get to blast your way through enemies in short stages and upgrade your equipment on your way. You also level up in Raid Mode - you o...
The campaign isn't the only draw to the game, Raid Mode adds dozens of hours of content for you to play•••
Using every horror genre trick up its sleeve, Outlast is a very scary game that will make the player jump plenty of times. The monsters in Outlast 2 look very creepy with a lot of disgusting details added. Even just the environment and sounds will keep your adrenaline levels up. For those that are...
Quite often you find yourself escaping from an enemy in a scripted chase. You will have to get to a specific predetermined location to escape the enemy. This means a lot of trial and error - choosing different paths and dying, until you find the right one.
Layers of Fear truly focuses on the fear aspect via tension rather than cheap jump scares. Whether it's that darkened hallway where you can't see the other side, cheery paintings that melt away to reveal horrific imagery, or the shadowy shapes that disappear when you turn to face them, the...
As you explore the surreal house, sometimes you will be presented with multiple doorways or paths. Since a majority of the doors close and lock behind you as move through the house, your choice is permanent and will influence the ending and certain story elements. This gives the game a bit of repla...
Throughout the game, the player can discover notes and journal entries that are small pieces of the bigger story. These are stashed in all kinds of different hiding spots such as dresser drawers. Those who poke into every nook and cranny will uncover more plot elements than players who opt not to...
Layers of Fear is almost entirely immersion based, meaning a majority of the experience consists of going from room to room and soaking in the truly horrific atmosphere. Rather than scratching your head over tricky puzzles, you can instead simply enjoy watching strange events unfold right before yo...
There's an ever-present sense of psychological dread by feeling constantly lost and trapped. By using clever visual tricks such as doors disappearing when you turn around and hallways that never seem to end, the impossible architecture of the house itself is used as a horror element. Most of t...
The game attempts to be "too artistic" at times, opting for a surreal horror experience akin to an art movie instead of a truly coherent story with ordered plot elements. While this creates a good enough gaming experience, those looking for a solid story may be disappointed. Even though t...
As you wander around the mansion as Jess, you will occasionally get a text message from your daughter Chloe. It's quite a decent jump scare when you're exploring a dark, silent room, only to have the silence broken by your phone buzzing and vibrating with a loud text. The little burst of fe...
Exploring the mansion itself is a tense and creepy experience. Everything is unfamiliar, and there's a generous amount of disturbing moments like a bathtub filled with a sticky black substance or watching a shadowy figure get sucked out of a window. Rooms and hallways are incredibly dark, with...
It's just another copy and paste paranormal story that doesn't really add anything new or exciting. You play as a mother named Jess, as she is attempting to reconnect with her estranged daughter Chloe. However, Chloe is on the run from some strange paranormal forces who are trying to harm h...
In your hand, you carry an important axe that is used to chop through locked doors and other barriers. In order to use or interact with items, sometimes you have to put down your axe. There is no inventory system, so if you put your axe down to do something else, you will have to remember to pick...
The game mainly consists of going from room to room, dealing with the frights and puzzles within, and then moving onto the next room. Puzzles are basic, with the solution usually being found within the same general area. The whole game feels like it's on rails, with rooms often sealing off once...
The puzzles are pretty straightforward and intuitive. Most items will serve practical purpose, rather than relying on the absurd logic that some other adventure games suffer from. For example, wire cutters are used to cut gates, paint thinner is used to dissolve paint, etc. Most puzzle items are us...
Jump scares are few and far between. Detention focuses more on atmospheric horror through it's rather oppressive and bleak environment. To emphasize the dread, most of the game's artwork consists only of dark shades and washed out textures. Almost everything is depressing and bleak - the st...
The soundtrack isn't a typical soundtrack. Rather, it is purely environmental ambience and effects. There are no gentle melodies or soothing tracks at all. Rather, the audio itself involves a lot of screaming, scratching, moaning, humming, and strange otherwordly tones. Forgoing music for stran...
Detention takes place in 1960s, a time period in which Taiwan was under martial law. The story focuses heavily on the social struggles of the time. Much of the game's horror elements are heavily inspired by the atrocities committed during this time. The creepy and disturbing factor is amplified...
There is no combat or weapons in this game, making an encounter with the many ghosts a tense and frightening experience. Since you have no way of fighting directly or defending yourself, your only survival options are to use stealth and trickery. In order to sneak past a ghost, you will have to h...
Detention does a great job of ensuring a tense horror experience from start to finish. The entire atmosphere is just downright creepy, often washed in dark with very few light sources. The ghosts look absolutely horrific. Having to sneak by them can create some of the most tense moments in the gam...
Since the protagonist is blind, much of the horror in Perception is delivered through audio. The lack of detailed visuals and having a clear picture of your surroundings help to make the sounds stick out a bit more. Hearing constant footsteps in distant rooms, doors slamming, and all the bumps and...
There is an easy mode where the ghost can't hurt you. This is great for players who just want to enjoy the story and soak up the atmosphere without having to watch out for danger. While it ruins much of the tension and fear, it's still a great way to experience the adventure without worry.
Stumbling around a strange house only using echolocation to guide you can be daunting enough, but the addition of a scary presence who stalks you creates some very scary moments. Having to stand perfectly still in a dark corner or hiding behind some boxes while some unknown entity strolls through t...
Using echolocation to get around as blind girl is a very interesting premise. By taking a step or tapping your cane on the floor, it sends back information that you can use to navigate the house. However, this same noise can also alert a ghost to your location, meaning you'll need to tread care...
Being spotted and caught by the ghost is sometimes a matter of pure luck. Having it appear randomly when you're not even making any noise can be frustrating and dampen the excitement of carefully managing your footsteps. Sometimes, it will just show up to ruin your day, often giving the impress...
While walking around using echolocation is a unique mechanic, it creates some pretty boring visuals. Walking around in the dark in video games is usually pretty annoying and uninspired, and this is no exception. Lighting is extremely dark with neon highlights around objects such as doors, tables, a...
Resident Evil: Revelations 2
Recommended a month ago
ProOne of the strongest Resident Evil game in the series
ProThe campaign isn't the only draw to the game, Raid Mode adds dozens of hours of content for you to play
ProThe return of classic characters
ProEntertaining episodic story
ConLack of detail in the visual design
Recommended a month ago
ProEnvironment feels open
ProThe game is very popular amongst video game streamers
ConCharacter movement is not authentic
ConScripted chases - a lot of trial and error escaping
ConThe gore can be a bit too much
ConStory leaves a lot of open ends
Recommended a month ago
ProAn altogether tense horror experience
ProHorror elements incorporate Taiwan's real life history to disturbing effect
ProDread-inducing sound design
ProCreepy horror atmosphere
ProBalanced and intuitive puzzles
ConSome minor pixel hunting
ConNo auto saving can result in frustration
Contributor for 2 months
Layers of Fear: Legacy
2 months ago
Matthew hasn’t added their experience, pros or cons to their recommendation.
Layers of Fear: Legacy
Recommended 2 months ago
ProStrong emphasis on tension and fear over jump scares
ProUses the environment itself as a way to portray horror
ProFocused on horror immersion without puzzles as roadblocks
ProLots of little secrets for those those who explore deeper
ProMultiple paths for replaybility
ProThe horror of mental illness & alcoholism
ConSomewhat nonsensical story
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