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Having to use third-party libraries in Xamarin can be a real pain. Since Xamarin uses C# and third-party libraries are written in Java, you have to create bindings to use them in a Xamarin app. Which is cumbersome and wastes a lot of time. Especially considering that the Xamarin docs are not very good when it comes to this part. See More
Since core Visual Studio comes about in 543 MB of download size, the Mobile App Development with C++ workload comes about ~4 GB, the issues with your bandwidth and internet connection can cause the components to re-download, wasting a considerable amount of internet. See More
A lot of bugs and weak debugger. false errors cannot be removed See More
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