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Ionic is still a young framework (version 1.0 was released in May 2015). There are still some quirks and bugs in the framework to work out, which you can see a list of on their Github. However Ionic is under active development and bugs are generally addressed quickly. See More
Ionic is focused on building high-performance apps, using hardware accelerated transitions, minimal DOM changes and no JQuery at all. Also, it accepts the use of others features, such as native scrolling, high-perfomance lists (collection-repeat), Crosswalk browsers, among others. See More
Whenever there's functionality you need that they don't use in their apps, it's not going to get developed by them, even if it's obvious it should be in the core. They always say to either submit a PR or create a separate module. See More
I live coding in react-native. Its very go through programming unlike ionic See More
It's very difficult to have acceptable startup times with NS+Angular in Android. It's not uncommon to see apps taking 6 sec or more to start AFTER having been optimized with Webpack (mandatory!). The same app in iOS takes only 2-3 sec. Also, this seems to happen only with the NS+Angular flavour. People using plain NS (without Angular) don't seem to have the issue. See More
The community behind Qt is both massive and approachable. Digia (also owners) are joined by the likes of Intel, KDAB, ICS, Canonical and numerous others in sponsoring development, while communities such as KDE also contribute significantly. Forums are active, mailing lists are open, irc channels chatting, git repositories well managed. Answers to questions are usually minutes away. See More
Web Components are a collection of specifications released by W3C as a way to reduce the complexity of web apps by creating reusable components. Browser support is currently poor for web components, however Polymer is developed to make web components compatible with modern browsers. See More
With the option to use OpenGL based UI components, Fuse is the only of the three platforms that offer a reliable “write once, run everywhere” approach where designers can control responsive layout, look and feel down to points, pixels and percentages, keyframes and easing curves. See More
With the Level Editor components, you can let your players share their levels with the whole game community which is cool because you don't need to create new levels on your own, but the community helps you with it. There are other community features like rewards for good level creators that helps getting more downloads. See More
Leaderboards, Achievements, Challenges are available across platform, even on Desktop. You can also use Cloud Syncinc of your game data that makes it easy to start a game for example on iPhone and then continue on a Nexus Tablet or the other way around. It is also convenient because sharing to all kind of game services & networks like Facebook & Game Center is possible with a single API call. Custom hosting of Game Network servers is also possible if you want to keep the player data. See More
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