Even long-standing Maya users envy Modo's modeling toolset and pipeline for its power, flexibility, and speed.
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It's very easy to get the grasp of the modeling work flow.
Allow the users to take control of different aspects of the modeling pipeline with ease: UV maps, Weight maps, shader tree, selections methods included selections by statistics, falloff, workplane management.
The new subscription-based licensing option brings entry costs down to $599 / year for floating licenses and promises even faster feature development.
MeshFusion is a procedural boolean-based workflow that helps you to create complex meshes effortlessly.
There are great support resources for newcomers and pros alike.
If you like deleting CFG files regularly, and sending bug reports then give modo a go!
Modo takes UNSTABLE to a whole another level! Use Maya, Max, or Blender instead!
Built By the Slant team
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