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If you want to learn to solve very specific problems in specific ways, BlenderGuru's tutorials are great. If what you want is to know how to do certain things in general (make materials, sculpt, etc.), and make yourself a solid 3D hobbyist or professional, then you should look for a more generalized resource. See More
Andrew Price (runs Blender guru) is easy to understand and fun to learn from. He understands his audience, and sort of, takes us into account. He understands the way we as learners think unlike many other blender guys who just talk about the subject and leave us with no thought if we benefited from the tutorial or not. Watching Andrew's tutorials makes you feel like you know him for years. His open and frank and understanding character makes his tutorials very enjoyable. See More
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CG Cookie was revamped a few years ago to better suit building a set of general, professional skills. The old content, which was more like the typical "how do I make a living room" or "how do I build a figure," is all available for free in the archive. It includes all their tutorials from 2008 to 2015, and they're some of the easiest to follow and most informative tutorials for Blender out there. See More
If you already have a very complete skillset and just want to fill in specific gaps of knowledge, CG Cookie isn't the best site for you. It's great if you want to add an entirely new skill to your repertoire, or learn a new tool or technique (they cover Zbrush, 3DS Max, and even lost wax casting). It's not so great if you want to get better at making clothing details, or improve your anatomy skills. See More
For the price of subscription, you access to all the courses on CG Cookie. That includes courses on Unity, game building, concept art, and physical sculpting. If your interest in Blender is part of a larger interest- making statues or figurines, making movies, building video games, etc., then CG Cookie is the site for you. See More
It's really for beginners or people who have no knowledge in the section covered. Also it's not in depth they only show you how to do one thing with each tool. For example you only use bezier curves, meta balls, and sculpting once in the entire course so you don't master anything just by following along. See More