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In most 'public' servers, an option called 'random crits' (short for 'random critical hits') exists by default. This allows a random percentage of your shots to multiply damage by 3 for a shot, and also remove the damage drop-off over range. This 'feature' gets increasingly more annoying as you get more experienced, as you will die more often than your opponent having x3 or more damage over you, actively making their experiences and wins less meaningful. Some classes are especially burnt by this. Medics don't use weapons often, Snipers only have secondary weapons and melees, and Spies only have their revolver (and most sidegrades of that revolver remove this ability entirely). Quickplay (a feature most newbies use to get a match) also disables these servers from appearing in the list, so there are very few 'nocrit' servers because many don't know they exist. See More
Random critical hits add a significant luck element to the game and push certain types of players out
TF2 has more than 10 game modes, plus variations on those, as well as community mods that offer a wide range of objective-based play. Classic game modes include Capture the Flag, Control Point, King of the Hill and Payload. There's also Mann vs. Machine, a co-operative game mode where you play against waves of AI controlled enemies. See More
Free accounts do not get rare and cosmetic items nor as many storage slots for items. Items are relevant as free accounts can only hold 50, while the game has much more than 50 pieces of equipment (that affect gameplay), let alone 50 weapons. While a premium account player can react to almost all situations with a counter item, with only 50 slots a newbie probably won't have or even be able to access it. A full inventory also means a free player will have to miss out or delete exclusive event items and cosmetics just to play the game as full as they can. A free account is upgraded when any item is purchased with real money from the store. See More
Mann vs. Machine is a co-op mode in Team Fortress 2 that is comprised of gameplay in which 6 players team up to stop AI robots from deploying a bomb. Though not the central gameplay of Team Fortress 2, it is a mode that allows for co-op play to be enjoyed with the characters of the game. Mann vs machine works quite well over LAN and is very fun to boot. See More
TF2 has 9 playable classes - Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper and Spy. This allows for a range of playstyles. For example, the Heavy, starting with 300 health (going up to 450), wielding a machine gun and usually assisted by a Medic, will be commonly found on the front-lines soaking up lots of damage and pulling the enemy team's focus; at the same time the Engineer will try and avoid direct battle as much as possible, providing infrastructure (teleports, sentry, dispensers). Add to this hundreds of weapons for each class providing different stats and you have an impressive amount of variety in gameplay. See More
To enable VR support, type -vr in console. TF2 has 8 modes in which to control the game. They can be changed with the command vr_moveaim_mode in console. They offer choice in what combination of aiming and steering should be coupled to the rift and mouse and introduce the concept of dead zones - an area of the screen that controls differently when aiming or steering within its bounds than outside them. Typing vr_calibration in console gives access to adjusting interpupillary distance (distance between eyes). You can get that information from an optician or use the calibration tool to help figure it out and set it there. Calibration will help set accurate render point (camera position) and reduce nausea. See More
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The graphics are very clean as well as brightly colored. Characters n the game each have their own individualistic appearance and exist in a world that looks futuristic as well as beautifully animated. Much of the game stands out in standard Blizzard form as a game that will age well much like World of Warcraft, but still exudes its own style. See More
For those that are more interested in solo play with little cooperation the game may not be a good choice as winning often requires a team that communicates well. For those that don't have an easy way to communicate or are just not interested in team play it may not be as fun as it should be. See More
Overwatch combines team-fortress style game modes, traditional FPS gameplay and MOBA-esqe abilities. There are a variety of characters that play completely differently from each other, for example one is a melee basher with a charge ability while another is a super agile character with the ability to zip around the battlefield. Every character also has an ultimate ability that re-charges throughout the match and can single-handedly change the outcome of a fight. See More
The game is dependent on how much Blizzard develops for it as there is zero mod support, which may limit the amount of longevity to the title. Of course Blizzard may support this for years to come with plenty of new game modes, but that is yet to be seen and is something to consider. See More
Developed by the world renowned Blizzard Entertainment, they are quite familiar with what it takes to create a game with solid gameplay and polished looks. The gameplay itself feels very satisfying as a responsive first person team based shooter. On top of this the presentation feels quite polished as the graphics are vibrant and clean, which gives the player a more immersive experience due to the high level of design. The animations found in the game are done well, which makes each weapon feel realistic. The sound design also fleshes these weapons out thanks to the unique sounds each one has when using them, Overall this is a game that will not disappoint when it comes to the overall presentation See More
Each character in the game can have upwards of 90 different unlocks, which will take a lot of time invested from the player in order to use the majority. This gives incentive in order to keep the player coming back. Unlockables include things such as emotes, skins as well as victory poses. These can all signify a more advanced player, which makes for great bragging rights. See More
The gameplay itself is quite simple, it is hero on hero first person shooting. There is little to keep track of other than the main goal of defeating the other team, which makes the game easy to pick up and play. Yet the core gameplay is very much like Dota and LoL, with abilities and a lot of teamwork required to win games. See More