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This is one of the few games that succeeded in innovating android gaming. You can set a tablet or an android TV as the screen, while using the remote app on your Android or iOS device as the controller. They connect to each other via wifi. See More
Consisting of bomb based multiplayer gameplay (somewhat similar to Bomberman) that is geared towards being played in a party setting. Throwing bombs at your friends who are in the same room or online while yourself trying to not get blown up will easily make for a fun time, especially in large groups. During gameplay players can utilize their momentum by hitting harder or throwing further. So starting from one side of the screen and reaching the other to perform a throw or hit can give a lot more strength to their throws or hits. See More
There are 12 online and local co-op missions in game that allows up to 4 players as well as player modes like tower defense or football. There is also a couple of PvP modes such as free for all or versus. Sadly the only single player modes are the co-op modes played with an AI. All of these different modes allow for a lot of replayability due to the change of gameplay and pacing of each. See More
Badland has built in support for up to four player local multiplayer using a single device (sharing the screen) or using up to four controllers. You play against up to 3 other players and see who can survive the longest - and you can play dirty too if you like by pushing their drones into dangerous obstacles. See More
Resembling an interactive novel, the game plays out as a series of dialogue choices or decisions that result in specific actions. It's pretty interesting to replay the game many times and choose all the different ways of handling situations just to see how they play out. See More
Voice actors deliver their lines with a lot of emotion, never feeling forced or fake. This excellent acting really helps draw you into the story and its characters. There's a lot of great chemistry between the various voice actors as well, resulting in conversations that flow well and sound very natural. See More
Even if you don't read the comic or watch the TV show, you can still play and enjoy this game. It's a completely standalone story. While there are some mild easter eggs for fans of the show/comic, you can still understand the game just fine without any prior knowledge of The Walking Dead. See More
The Walking Dead requires that the player make decisions throughout, these typically will be in the form of action or conversation options. In many of these situations there is no obviously correct or best choice yet these decisions must be taken in stressful situations often giving a matter of seconds. They can be morally testing as you can attempt to do what is 'right', what is best for the group or what is best for yourself as well having differing repercussions on how your character is perceived by different people. See More
The Walking Dead tells a genuinely gripping story which can be a testing and exhausting experience for the player. It is told through the interactions between people fighting to survive in a new world in which resources are scarce and threats can come from both the living and the undead. Perhaps the major strength of the game in creating a compelling story telling experience is that it causes the player to care about the characters involved. This is an all too uncommon experience in gaming, and in The Walking Dead adds much greater meaning to the decisions which must be made along the way. See More
The developer Hello Games built Joe Danger from the ground up for the mobile platform which allows for a better design to the touch controls than a port would have allowed. Considering how many ports Android receives, it is refreshing to see a developer that makes an effort to create a worthwhile game for Android instead of the easy cash in of a lazy port. See More
There are in app purchases that range from $1.16 - $15.06 per item for purchasing in game currency, something that is usually found in free to play games. Sadly this is an upfront paid game that has a price of $2.86, that still wants users to spend even more money on the game after they already bought it. See More
By limiting the amount of potions the player is able to use and forcing an excruciatingly slow replenish time Dungeon hunter 4 has broken the core gameplay in order to force users into spending real money just to fend off these false limitations, which no matter how many times one pays will always come back. It is a never ending cycle of payment just to be able to play the game in any acceptable manner. See More
Mobile games are great for playing for just a new minutes here and there, and Reaper works exactly like that. If you've only got 5 minutes, you can still enjoy it. Some mobile RPGs need plenty of time to get into the mood and enjoy, which isn't always possible on mobile. See More
The gameplay is free up to the tenth level, at that point an in app purchase has to be made of which there are three depending on how much content you want. $3 unlocks the rest of the levels, while $4 nets you more in-game items, and $5 gets you everything available as well as the Dark Harvest game mode. See More
There is no jump button, reload button or and interaction button, keeping the touch controls interface quite simple. Left side of the screen moves, right side looks around and there is a fire button. This makes the controls simple to understand and use. See More
Core gameplay mechanics are of old-school first person shooter. Players move room to room finding objects called nodes to shoot before being allowed to leave to the next room. While trying to find the node players will of course be facing off against AI controlled enemies. See More
Many many complaints about Controllers never working what so ever, and they refuse to fix it after years being on play store. It's common for the game to state controller detected press yes or no to play or continue something along these lines, but you can't click with controller or mouse or highlight this. They should be made by google to ammend it as it's a paid game listed in the controller supported games section of the google play store. And should otherwise be forced to list which controllers for which devices are compatible if they don't ammend it. As it's unfair on unwitting buyers who don't know there's an appaling 2hr refunds policy on play store and are after 2hrs lumbered woth a none working game. See More
They've added a few new ways to catch passes on the fly that really bring a lot to the game. You now have the "aggressive catch" button, which will come in handy if your receiver is guarded closely. It will make big, highlight-reel style catches, giving you a bit higher of a chance of catching the ball if you've got a defender right on you. You also have the "run after catch" option, which is used when you're not guarded very heavily. You'll just make an effortless catch on the ball and keep on chugging along, which is usually the end goal anyhow. See More
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