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The player can sell their loot (gathered from a dungeon) for in game money, to then be spent on needed equipment or can equip their loot to try harder dungeons to get better loot to sell for new equipment. Each action is a gamble and may or may not pay off for the player. See More
There are a few puzzle sections in the game that are all logic based, meaning no randomness to them. There are clues on how to solve them as well as direct answers scattered around each level, so for those that do get stuck, don't worry as there may be something up ahead that helps solve it. See More
From raising or lowering sails too maneuver faster and boarding ships with your crew, to transporting people from port to port and finding survivors out in the sea, this game packs a solid punch when it comes to various ways of doing the same thing. It adds logical complications to normal tasks, such as wind, and not being able to sail up against it. All in all, even if there is so much stuff to worry about, the experience is very enjoyable, and filled with surprises. See More
Although the fastest way to get around is to use a 2d map, if you wish to do so, you can jump in a ship and sail to any location in 3d. The whole map is seamless, and contained in one scene. The game even encourages the players to do so by adding hidden docks at strategic locations, giving a sum of money to the player when the ports are found. And by putting ship wrecks with treasure island maps, wich can only be reached in open world. See More
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