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Trine has a very fairytale-esque art style that is displayed in 2.5D meaning that the game is rendered in a 3D graphical look but plays out in a 2D environment. The colors used as well as the fairytale like setting and design make for an enjoyable experience that stands out above many similar platforming puzzle games. See More
Much like an old school dungeon crawler, there is little to no useful respec system here. You can respec the last three skill points used on a character, but that is it. This tends to lead towards plenty of skills in the skilltree that ended up going nowhere, which are just wasted points. Unless you know specifically where you will be putting each and every skill point for your build beforehand, no respec may have an impact on making a perfect build. See More
Torchlight 2 has all the typical RPG mechanics such as classes, loot, skill trees etc. However all the little touches and details come together to make playing the game really fun and a great balance between depth/complexity and being able to get started killing hordes of monsters. Killing monsters is very satisfying and the loot system keeps things very interesting without feeling like you're just grinding for better items. See More
For players who put the time into Dota 2 to get past the early beginner phase, Dota 2 can become an extremely satisfying game. There's a reason it's one of the most popular eSports titles in the world. The amount of strategy, skill and variables involved make it a very deep game where anything could happen. See More
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If one of the players decides to fight in real-time (instead of auto-resolving a battle), the other joins the fight as well. The owner of the army can decide which units the other player might control. (This can be changed any time during the battle.) This system brings a lot of fun and strategy into the game. See More
Since the main gameplay mechanic of casting spells is skill based where how quickly you execute the key combinations matter, there's a high chance of misclicking or mistargeting and accidentally attacking your ally. Nothing quite like thunderbolting or summoning death on each other. See More
Magicka has a unique spell-casting system that's based on queuing up elements such as fire, water and stone. There are 8 basic elements (each assigned to a key) of which up to five can be queued up. Some elements can be combined in the queuing process (such as fire and water to create steam). Then depending on which elements get queued up the effect of the spell changes. Additionally there are 4 casting methods - beam (right-click), area (shift+right-click), self-cast (middle-click), imbue weapon (shift+click). See More
At certain times during competitive play, the game can lag or slow down (not rare for an online game), which may mess up the timing of skill shots in the game. Being that timing is highly important to the gameplay, having a poor netcode that fluctuates during play can be upsetting, especially if it results in a loss. See More
Crew on the bridge consists of a captain and 5 stations: Engineering - in charge of energy distribution and the DamCon Science - in charge of scanning and information distribution Weapons - in charge of military equipment Comms - in charge of monitoring communications between enemies and friendly ships Helm - in charge of piloting the ship Being that there are a few different roles to choose from it will take many play-throughs to experience them all, which gives good variety to the player, especially when considering that the experience even with the same role can play out differently with a group of different players. See More
Actually since the game is perfection based (meaning you'll want to redo areas for better scoring) and has plenty of included plus DLC maps you can play OMD2 for quite a while and it will seem fresh. The difference in difficulty levels also can refresh the same map since varying levels release different type of enemies. See More
The game requires a good bit of balance from the player as traps can only be used so much in the game due to limited currency earned from killing Orcs. This means that often there is not enough traps to kill the amount of Orcs in the stage and as so the player will have to run in and slay these Orcs themselves. This balance of offense and defense makes for a good challenge as it can often get quite hectic. See More
Unlike the first game in the series Orcs Must Die 2 allows for co-op multiplayer where two players can team up to kill hordes, each with their own skills and many slots to add equipment. This not only allows for more fast paced action but for strategical combat where it is best played out with headsets as communication is key. Overall the co-op adds a level of fun that was missing from the first title. See More
The commentary is still odd at times as it is easy to tell all recorded reaction were recorded separate and with that does not sound realistic that the commentators are talking to one another as they would in real life. Neither commentator reacts to what the other one is saying, only to comment on what the player is doing, it just feels off and unrealistic. See More
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