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Core gameplay mechanics are of old-school first person shooter. Players move room to room finding objects called nodes to shoot before being allowed to leave to the next room. While trying to find the node players will of course be facing off against AI controlled enemies. See More
There is no jump button, reload button or and interaction button, keeping the touch controls interface quite simple. Left side of the screen moves, right side looks around and there is a fire button. This makes the controls simple to understand and use. See More
The latest entry into the Geometry Wars series and the production values are pretty nice. Graphics in the game are the best they have been with newly designed levels that work in the third dimension. Overall, there is quite a lot of polish to the titles which shows over its previous endeavours. See More
While there are some new additional game modes in this third iteration of the series, the same "chase the high score" element is present and is still the main focus of the game. While not entirely bad in and of itself (chasing high scores), it can wear thin pretty quickly. See More
With the release of the Nvidia Shield set top box as well as the Nexus Player, Android TV is becoming quite popular for TV gaming. Sadly the Android TV Store does not carry all titles available in the Google Play Store, meaning the dev has to publish it there, which Activision did not do for Geometry Wars 3. See More
There is quite a lot of difficulty spike in the game that tries to force the player into spending real money on in-app-purchases in order to progress. The amount of grinding it would take to complete any section of the game is too much for non paying players. See More