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Game Development
What is the best UV mapping software?
9
Options
Considered
574
User
Recs.
Feb 2, 2024
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9
Options
Considered
Best UV mapping software
Price
Price
Platforms
83
Roadkill
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-
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72
Ultimate Unwrap 3D
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$59.95
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70
UVLayout
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-
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Blender
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Windows, Linux, Mac, FreeBSD
--
Modo
$599
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83
Roadkill
My Rec
ommendation
for
Roadkill
My Recommendation for
Roadkill
All
1
Cons
1
Top
Con
•••
Old software
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Hide
Get it
here
Recommend
221
20
72
Ultimate Unwrap 3D
My Rec
ommendation
for
Ultimate Unwrap 3D
My Recommendation for
Ultimate Unwrap 3D
All
4
Pros
2
Cons
1
Specs
Top
Pro
•••
Support for many file formats
It supports more than 100 file formats. Some of these formats include FBX, DAE, ASE, DXF, LWO, OBJ, and DirectX.
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Top
Con
•••
Windows only
It's developed for Windows only. So no Linux or Mac version is available.
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Specs
Price:
$59.95
Top
Pro
•••
One of the fastest alternatives around
Unwrap 3D's developers claim that it's the fastest UV mapper on the market. Several benchmark tests and it's 64-bit unfolding core have proved that statement true.
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Get it
here
Recommend
96
9
70
UVLayout
My Rec
ommendation
for
UVLayout
My Recommendation for
UVLayout
All
5
Experiences
1
Pros
3
Cons
1
Top
Pro
•••
Easy and powerful
Easy unwrapping process, lots of tools to lay out the UVs exactly the way you want.
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Top
Con
•••
Outdated UI
UVLayout's user interface looks very outdated. With button styles resembling the Windows 98 style it is not very pleasing to the eye.
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PreciseTongoenabiagus's Experience
good
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Top
Pro
•••
Easy installation procedure
The installation is very easy, there's an executable file which when run, makes you answer the common installation questions and after that, it's up and running.
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Top
Pro
•••
Multiple platform
UVLayout is available for Windows, Linux and Mac.
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Get it
here
Recommend
63
14
--
Blender
My Rec
ommendation
for
Blender
My Recommendation for
Blender
All
24
Pros
17
Cons
6
Specs
Top
Pro
•••
Lots of documentation
Blender is very popular on the Internet, and you can find a slew of tutorials to help you out.
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Top
Con
•••
Sharp learning curve
Blender is not only a UV unwrapping program, it's a full fledged 3d suit. That means you may have to spend a little more time than you are comfortable with to learn how to do simple things.
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Specs
Platforms:
Windows, Linux, Mac, FreeBSD
Technology:
C, Python
3D:
Yes
2D:
Yes (as of 2.8)
See All Specs
Top
Pro
•••
Coherent and streamlined workflow / internal use logic
The trick with Blender is to get used to its usage philosophy, as it keeps consistent through all the application. Once you get it, every feature or addition is learnt naturally, almost effortlessly.
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Top
Con
•••
Too many possibilities, no unified workflow
The operations are not optimized enough for specific tasks.
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Top
Pro
•••
Keyboard shortcuts
Good keyboard shortcuts for everything. Keep your left hand on the keyboard and your right hand on the mouse.
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Top
Con
•••
Poor particle system
The Blender particle system can at times be a little limiting and finicky (and buggy) to get working. Even if it can get most straight forward jobs done, it is far from the most advanced system, and could benefit largely from advancements.
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Top
Pro
•••
Regular release schedule
Releases are made every ~3 months.
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Top
Con
•••
Bad vertex normal after boolean operations
Does not handle well polygon intersections. And needs tweaking by hand points or adding average vertex normals via modifiers.
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Top
Pro
•••
Sculpting and 3D painting features
Although Blender's 3d painting and sculpting tools (mostly painting) are not at par with specialized software like Substance Painter, ZBrush, or Mari, it is more than capable of getting most jobs done if the user takes the time to learn and understand it.
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Top
Con
•••
Vertex normal issues on edges after boolean operations
After creating a simple boolean operation the vertex normals are broken. A lot of work to fix the issue and you lose surface continuity.
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Top
Pro
•••
Powerful animation suite
Blender provides a full rigging system, and automates animation by interpolating between keyframe positions.
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Top
Con
•••
The physics engine is a bit lagging behind, especially the destruction physics
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Top
Pro
•••
Node based modeling support
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Top
Pro
•••
Very useful for a freelancer
It offers a round solution (it covers many areas and professional fields) for a freelancer, for free, constantly updated, very polished, and allowing high quality results that clients do require. After some learning, it becomes very useful for professional work.
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Top
Pro
•••
Has a large community
There's a huge community to help you get started immediately.
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Top
Pro
•••
Very versatile
You don't have to switch between software when you want to do different things. Because modeling, sculpting, composting, video editing etc can all be done in blender.
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Top
Pro
•••
Has a powerful rendering engine
Blender runs the Cycles path tracing engine under the hood. Cycles is a very powerful rendering engine capable of full path tracing (light fall off, caustics, volumetrics). It is mostly compatible with OpenCL and CUDA rendering, and is implementing mycropolygon displacement features. The upcoming release has a viewport engine called EEVEE whereby you can see and interact with your work in render mode in real time!
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Top
Pro
•••
Free and open-source
Blender is licensed under the GPL. No need to spend money and have to worry about licenses to UV map your models, just download and go.
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Top
Pro
•••
Wide import and export format support
Support lots of modern 3D formats including DAE and FBX - ideal for game developers.
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Top
Pro
•••
Has a good rendering engine
Blender runs the Cycles path tracing engine under the hood. Cycles is a very powerful rendering engine capable of full path tracing (light fall off, caustics, volumetrics). It is mostly compatible with OpenCL and CUDA rendering, and is implementing mycropolygon displacement features.
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Top
Pro
•••
Supports both low-poly and hi-poly modeling
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Top
Pro
•••
Includes video editing & compositing tools
Blender's node-based compositor has comprehensive video sequencing and post-processing features.
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Top
Pro
•••
Python extensibility
Blender embeds Python 3, which can be used to write add-ons, tools, extend the interface, rig characters and automate tasks.
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here
Recommend
25
8
--
Modo
My Rec
ommendation
for
Modo
My Recommendation for
Modo
All
7
Pros
6
Cons
1
Top
Pro
•••
Unparalleled modeling pipeline.
Even long-standing Maya users envy Modo's modeling toolset and pipeline for its power, flexibility, and speed.
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Top
Con
•••
Costs too much
It costs $599/year so its not great for people entering or trying to learn this skill.
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Top
Pro
•••
Great value
The new subscription-based licensing option brings entry costs down to $599 / year for floating licenses and promises even faster feature development.
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Top
Pro
•••
User-friendly
It's very easy to get the grasp of the modeling work flow.
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Top
Pro
•••
MeshFusion
MeshFusion is a procedural boolean-based workflow that helps you to create complex meshes effortlessly.
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Top
Pro
•••
Procedural or Direct Modeling
You can model with the traditional direct modeling tools, or use procedural modeling tools. You can also introduce direct models into the procedural pipeline at any time you wish.
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Top
Pro
•••
A lot of learning resources exist for this program
There are great support resources for newcomers and pros alike.
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$599
Recommend
19
2
--
3D-Coat
My Rec
ommendation
for
3D-Coat
My Recommendation for
3D-Coat
All
8
Pros
8
Top
Pro
•••
A known app for retopology
3D coat is also known in the game industry to be a great app to preform retopology.
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Top
Pro
•••
A fast and fun way to UV
3D coat has made UVing my work go super fast and it's actually quite fun because you're finished in a breeze.
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Top
Pro
•••
Voxel sculpting
Voxel sculpting is entirely free from the bounds of polygons and topology.
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Top
Pro
•••
Link to Photoshop, or any app that can open PSD files
You can save and open your texture work in apps like Photoshop, work on them and send them directly back to 3D coat. It will remember your layers and update.
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Top
Pro
•••
Professionals recommend 3D Coat for Handpainted textures
You can texture in many styles with this app, but when it comes to Handpainting, as seen in World of Warcraft and Torchlight, 3D Coat is the one that many professionals will advice you to as their top choice.
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Top
Pro
•••
PBR materials
3D Coat supports the creation of your own PBR materials that are ready to be used in the PBR workflow.
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Top
Pro
•••
Sculpting in Polygons OR Voxels, and Convert Between The Two
You can sculpt in polygons or voxels, and convert a type to the other on the fly, to have the best of both worlds.
See More
Top
Pro
•••
On the Fly Adaptive Sculpting Topology
While sculpting in polygons you can have 3D-Coat adaptively tesselate the mesh for you, based on your input, or turn it off entirely. All as you require.
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Get it
here
Recommend
22
9
--
RizomUV
My Rec
ommendation
for
RizomUV
My Recommendation for
RizomUV
All
9
Experiences
3
Pros
6
Top
Pro
•••
The fastest and toughest unwrapping algorithm
It's capable of handling shells made by more than one million triangles.
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IndustriousCatequil's Experience
Fast and easy to use, and less keyboard dependent than UV Layout.
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Top
Pro
•••
Super intuitive and easy to use
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FunWanamangura's Experience
Flattens superfast and autounwraps Really good support in their discord too!
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Top
Pro
•••
Several powerful algorithms to cut meshes automatically
New options have been added with the RizomUV 2018 release in May 2018.
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ExuberantArebati's Experience
Fast easy and makes sense. Headus is dated, and requires too many clicking around and navigating a dated UI. However RizomUV in my opinion is the fastest and easiest to use. Best packing and cutting automation.
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Top
Pro
•••
Has FBX support
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Top
Pro
•••
Totally scriptable using LUA
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Top
Pro
•••
Tool tips everywhere
Fast easy and makes sense. Headus is dated, and requires too many clicking around and navigating a dated UI. However RizomUV in my opinion is the fastest and easiest to use. Best packing and cutting automation.
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Get it
here
Recommend
38
10
--
uv-packer
My Rec
ommendation
for
uv-packer
My Recommendation for
uv-packer
All
6
Experiences
1
Pros
4
Cons
1
Top
Pro
•••
Optimal UV packing results
This is how boring UV automation work should look and work - one click and move on.
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Top
Con
•••
Windows only
Mac announced.
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ThoughtfulDurius's Experience
As Autodesk 3dsMax user we were in desperate need for fast, modern and efficient UV Map packing. This is so far the only solution that can compare to Houdini or Ryzom quality.
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Top
Pro
•••
Free
See More
Top
Pro
•••
Very fast, stable, supported
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Top
Pro
•••
good UI, easy to use, accessable
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Hide
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0,00
Recommend
11
1
--
Silo3D
My Rec
ommendation
for
Silo3D
My Recommendation for
Silo3D
All
1
Experiences
1
KnowledgeableKul's Experience
I've felt like Silo3D has gotten lost in the mix over the years, but ultimately they started Retopo. The UV tools make more sense to a modeler then a lot of dedicated UV workflows I've worked with in the past.
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Get it
here
Recommend
5
1
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