Recs.
Updated
SpecsUpdate
Pros
Pro The scripting language is quite powerful
Torquescript is a fast and easy to use C++ like scripting language that ties all of the various elements of a project together. It supports a large complement of functions including math, physics, object manipulation, fileIO, and more. Torquescript features:
- Object-oriented programming
- Transparent interconnection with internal C++ objects
- Built-in fast 2D math (vectors, matrices, and quaternions with all corresponding functions)
- Well-documented standard library (hundreds of functions out-of-the box)
- Component system (aka Behaviors)
- Dynamic asset and module loading
Pro Highly performant
The engine utilizes a combination of batched rendering, asset management, and a module system that allows for high frame rates on all platforms.
Pro Box2D physics
Torque 2D MIT's utilizes Box2D for all physics calculations. Anyone with prior knowledge with Box2D by itself or through other engines can easily transfer their knowledge. Nearly all of the Box2D API is exposed to the scripting language, making it a quick process to port games to the engine without having to learn an entirely new system.
Cons
Con Lacking documentation
The engine documentation is incomplete. Not all of the engine API is fleshed out and the number of tutorials is pretty small. All current and future documentation effort is up to the community, via the Torque 2D MIT GitHub wiki.
Recommendations
Comments
Flagged Pros + Cons
Pro Flexible License
Torque 2D is held under the MIT license. There is no upfront or backend fees. Users can create and distribute their games or tool void of any cost. No splash screen and or credit is required for a game or engine extension. As the engine is hosted on GitHub, several forks of the repository already exist that offer enhanced physics, shaders, and new platforms.
Con A third-party proprietary editor is crucial for debugging and developing for Torque 2D
Currently, the most popular tool for debugging TorqueScript is Torsion. In order to break into script code, watch values, and step through code, you must purchase this 3rd party editor for $35.
It's possible to debug using traditional console output, but that does not offer any kind of breakpoint functionality.
