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SpecsUpdate
Steam RatingVery Positive
Pros
Pro Tile based combat
Much like tradition dungeon crawlers the combat is tile based where in each move is one tile at a time, just as an enemies. This makes for a good way to plan ahead of time by counting how many moves it takes to get to certain point or how many hits to kill an enemy.
Know any positive aspects of this option?
Cons
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Pro
Lots of interesting and varied puzzlesPro
Tile based combat