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The primary theme to puzzles in Antichamber is that things aren't how they appear. If you walk down a hallway and turn around, you might be in a totally different area. This leads to some incredibly interesting and difficult puzzles, forcing you to think about the world around you in a totally new way. See More
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game. See More
Minimalist design and relaxing music makes this a very different experience from the bustle of some others. A minimal zen like game that allows one to relax while playing. While gameplay may get hectic there are modes of play that do not allow for loosing meaning that you can relax and just play without worry. See More
You have building blocks that you use to design and create with. The more you explore and gather the more building blocks are unlocked. You can choose to be aggressive or not. The designs you make are as unique as you are. The gameplay is absorbing, you can be as much artist or engineer as you like. You get to see how your creations exist in the universe against the environment and other players creations. See More
The player needs to get from point a to point b by fixing glitches in the environment by using a programming language called Null, which allows user manipulation of the environment. Through this manipulation the game focuses on an inventive way of showing 3D representations of the mechanics of programming. See More