Vocals and different riffs on a guitar may speed up ones ship in the middle of a race, on top of this one must be conscious of what music they choose as some genres may be easier to play to than others.
Depending on the speed/difficulty that is set by the car chosen by the user they can have a slow casual experience or a fast paced hardcore experience is sped up. This is great if a bunch of different players in ones family or group of friends will be playing as well as for when the payer feels li...
It is not until a musical track is used that one can look at a leaderboard for it. For those that use niche type music it is annoying to have to use the track first to even see if others are playing it.
There are quite a few new modes included in this game over the original title, which allows for more replayability. Wakeboard is the standout new mode, where players are pulled along and need to collect blocks to fill a grid. There are also developer created modes that offer variations of the core...
Much like classic arcade shooters Symphony plays as a vertical shooter where the goal is to shoot enemies on the board in order to collect powerups and progress. So for those that are fans of this style of game they should enjoy it, much like Space Invaders, but using ones own music.
Overall the game supports most musical filetypes such as MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV. This means that most peoples musical libraries will be ale to be used in the game, which is convenient.
M4A and AAC are available to be used in the game only through DLC that costs money. While a nice way to get the price down on the game for those that don't use those file formats for their music it may be a pain to have to pay extra for those who's library consists of mainly iTunes music.