Pro Formation modes required the play to react to circumstances
As the player captures enemy planes, they would follow the player's plane in a formation. This was likely the first time players could change formations of friendly ships, which was quite innovative for the time. The basic formation could hit both air and ground units, although it only covered a small area while the two other formations could only target either air or ground but covered a much larger area. The best players had to dynamically switch formations depending on their surroundings.