Specs are quantitative aspects of the option such as the price
Pros
Pro
Assuming direct control turns the game into a third-person shooter
There is a direct control setting where the player can control their troops actions in real time, which makes it more like a third person shooter over a RTS.
Unlike a lot of RTS games where you keep building troops to spam at the enemy. Assault Squad requires constant micromanagement where the player must plan meticulously who to send where and at what time.
It will take a good bit of practice before you get used to the gameplay and all of its mechanics, so for those without the time to invest the learning curve may be a hurdle not worth getting over.
Campaign lacks a story. It's just 15 skirmish missions that the player chooses from with no over arching plot at all. This game is focused on the gameplay and has left the story to the wayside.