Recs.
Updated
A game where Isaac is trying to escape his mother from killing him because she heard a voice from God. The game is a top down view and is played by using just the keyboard.
SpecsUpdate
Pros
Pro Powerups combine in very unique ways
There are tons of unique power ups, and most of them interact with each other to create really interesting combinations. The main attack in the game is shooting a projectile, and modifiers on top of that stack making for really interesting attacks. For example, you can have a homing, multi, laser attack that shoots in both directions by combining multiple treasures. You can build really interesting strategies this way and that keeps the game feeling fresh.
Pro Incredible amount of content
The Binding of Isaac: Rebirth has all of the original games content as well as many new add ons such as the Wrath of the Lamb expansion as well as many extra characters.
Lots of characters each with their own unique starting abilities, plus many challenges gives the game really high replay value.
Pro One of a kind
One of the best roguelikes out there. Difficult to beat completely and oh so very satisfying. Gazillions of unlocks, secrets, bosses, power-ups and item combinations. Limited co-op (BoIR only). The game can be genuinely terrifying and dark, especially if you take a moment to ponder what's really going on with its backstory and characters.
Pro Incredible amounts of content for a low price
The Binding of Isaac: Rebirth has all the content of the previous releases and even new content. As a result there are tons of unlockable items, secrets, bosses, power-ups, hidden characters, challenges, and item combinations. There’s just so much to do and try out you’ll be entertained for dozens of hours, adding up to more hours you can spend in a lot of fullprice games.
Pro Addictive gameplay that keeps you entertained
Binding of Isaac: Rebirth is very easy to pick up and play with each playthrough lasting about 30 minutes on average. It’s just really fun shooting enemies, collecting treasures, and dropping the occasional bomb, making it really hard to stop playing. One playthrough will turn into ten and many hours will have passed before you know it.
Pro Great replay value
The levels in Binding of Isaac are randomly generated. They will have different layouts, monster combinations, upgrades, secrets, and bosses each time you start a new playthrough. You can even change characters to mix up the playstyle, swapping to a really fast but fragile character or a very durable but weak character. As a result, no two playthroughs will ever feel the same, allowing you to replay the game countless times without getting tired of it.