The developer of Strife purposefully set out to create a MOBA that is less toxic than what is currently on offer, they have implemented blocked chat across teams as well as limited chat on ones own team, making for less communication between people who at times will be having heated moments.
Compared to most, this game's community is mostly dead. If you want to play a match, you'll have to beg your steam friends to join a game. The game's creators even went so far as to give away thousands of copies of the base game away for free some months ago. But people have given up...
The developers of AirMech show a great bit of inspiration in AirMech that is derived from the 90s classic Herzog Zwei. Something of a spiritual succesor if you will that is now reformed into the current trends of MOBAs.
All of the in game options means there is a swath of strategies to experiment and play around with making for a game that one can spend a good amount of time playing in order to learn all the different aspects.