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With the only notable upgrade being high resolution options, Age of Empires II HD fails at being a proper remaster. While higher resolutions give the game a slight face lift, the rest of the engine is left largely unchanged. This means the graphics we see in this remaster are nearly the same in its original 1999 release. Due to this, the game is grating to the eye and does not deliver on its high definition promise. See More
This game neither gives the impression of being thrown to the wolves nor that of being left stranded on an island. Whether you want to move slowing and steadily through the game or take things at a more heightened pace, Age of Empires 2 will allow for both (with some minor planning). See More
While this is a remastered edition of a classic Real-Time Strategy title, the UI was left largely unchanged. Selecting workers still prompts you to click buttons to bring up both economic and military buildings, then choosing whichever building you wish to construct. This is uninteresting design and makes the UI difficult to navigate. On top of this, the game does not feature UI scaling. Since the game is bound to your current desktop display settings, the UI will adjust itself to match that resolution. This means if you play at 4K resolution the User Interface will be absurdly small, making it near impossible to see what buildings you wish to construct or what units you want to train. This is counter-intuitive design, for this era of modern gaming, and makes properly playing the game more of a hassle than it should ever be. See More
The game is fairly well balanced, so nobody gets an advantage by choosing a certain race. While each race will have their own unique abilities, the balancing of these abilities allows the game to play even handed, with no real advantage to any race. See More
There are three selectable races in the game, Terrans, Protoss and the Zerg. The Terrans being human, while the other two are alien races. What makes the game stand out is that each race feels exceptionally different from one another, each with their own personalities. This makes for a different experience depending on what race has been chosen to play with. See More
The AI in the game is actually quite smart in that they tend to be unpredictable enough to offer a good bit of challenge without making obvious bad choices. This keeps the game fresh, being that the games can be unpredictable. See More
There is a co-op skirmish mode where players can work together in order to defeat an imposing force. This easily changes up the online gameplay since that is competition based, which may not always appeal to those that would rather work with their friends rather than compete against them. See More
Enjoyable co-op play for those not interested in the competitive gameplay of the normal player vs. player multiplayer
Thanks to the different factions available in the game, the player has a lot of choice as to how they would like to play, which gives a lot of replayability. There are five different campaigns available (four in the game and one as DLC) that each has its own faction to control and set story, which will take quite a bit of time to each be experience to their complete endings. See More
TW:W gives players the chance to customize the abilities of their chosen legendary lord, generals and even heroes through a detailed skill tree. Skills vary from individual character skills usable in battles (such as spells) to passive skills which influence army movement in the campaign map. See More
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