What are the best games that focus on the tragedies of war, over the more common hollywood style power-fantasy?
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It is up to the user on how the take in the meaning of the content of the game. There are no cutscenes, everything is portrayed by gameplay, which makes the interpretation somewhat personal. This type of presentation also explores whether the player has any choice in what they are doing in the game, which can be liberating while also weirdly strict. See More
Users must make many choices in game that can result in many realistic consequences. Should the player take a gun out with them to scavenge, what if they run into enemies and didn't bring one? What if they brought the gun but now don't have room in their inventory to collect all the items needed to survive the next day? See More
Through using the use of sound/graphics as well as how pertinent it is to find supplies, going out into the world where almost all interactions are fraught with danger give a real sense of fear as to not get killed by the worlds survivors. Every sound or shadow moving makes for a world that should worry the player and then some. See More
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