Has mid-air cancels and a control scheme that recalls Devil May Cry. Developed by much of the same team.
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With limited fast-travel options, the sparse open world will eventually make your journeys feel arduous.
The game's open nature and lack of strict gating can make it seem imbalanced, as you can be overlevelled in one area and very underlevelled in an area next to it.
Built By the Slant team
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