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There have been several complaints by users regarding the quality of the plug-ins found in Jenkins' official plugin repo. A lot of plugins found in the default plugin directory are no longer actively maintained and as a result, they may be incompatible with later versions of Jenkins or other plugins. See More
Starting with Jenkins 2.0, the pipeline capability, which has been available as a plugin before this version, has been built into Jenkins itself. This allows developers to describe their chain of automation in text form, which can be version controlled and put alongside the source tree. See More
This is called the Jenkins Long-Term Support (LTS) version and helps to provide the most stable and assuring version of the Jenkins CI possible. Every 3 months, a version (which has been deemed the most reliable by the community) is chosen. After this, its branched, well-tested features are added (if they are missing), it is tested with the new features, bug fixes are then carried out if necessary, and from there it is released as the official Jenkins LTS version. See More
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TeamCity takes time to learn, but this is the case for most CI systems, however the effort is worth it as the user interface (browser) is a delight to use. As we have a small team, and only a few build configurations we use it for free to build .NET application on a Windows server. See More
The fact that it is based on Java does not hinder TeamCity's ability to support different build environments. TeamCity in fact supports a large number of languages and tools for each of those languages (build runners and test frameworks). Some of the languages/platforms that are supported include: Ruby, .NET, Java. See More
The user can easily compose dependencies between builds by adding snapshot and artifact dependencies, all on the one screen. All output of upstream builds is available to downstream builds. Triggering sets off the entire build chain and supports re-running of the portions of the chain that failed. See More
AppVeyor's configuration (which is done from the .yaml file in the root of the project) is unfortunately very limited. The configuration is either tied to a branch or, in other cases, it's global. This limits the developer to a single build process. However, since you can use arbitrary scripts for building, all those limitations can be overcome. Configuration can also be done from the web UI without a .yaml file. See More
Well I suggest you check it out for yourself, but what I like most is that it's simple yet effective: no bells and whistles, simple black/grey/light-blue/white color scheme, it's immediately clear where you have to go for each specific task, and build settings pages are like that as well. Getting a 'standard' build running literally took me a minute the first time I used it. See More
Cross platform build automation system developed in C#. See More