Recs.
Updated
7 Days to Die is a voxel based survival horror game that focuses on crafting and world building, all while having you take a hand at surviving in an undead filled post-apocalyptic world.
SpecsUpdate
Pros
Pro Great replayability
No matter how many times you start a new game (random gen) you will never get the same experience. The crafting is the same, enemies are the same, game mechanics are the same but the gameplay is not. If you add the mods available for this game then you will have a whole new experience with added/altered crafting, different enemies, more quests etc...
Pro Randomly generated open worlds makes for a ton of replayability, as each playthrough is never the same
Recently added in the Alpha 9 release, randomly generated worlds allow the player a new play experience every time they open up the game. This means every server will have a different dynamic based on their layout of the world.
Pro Single, co-op, and multiplayer gameplay modes gives plenty of choice as to how one would like to tackle the game
Three different play modes including solo, with friends, or competitively over the internet gives a lot of choice as to how someone would like to play the game. Be it with friends or solo, the options are there.
Pro Constant sense of vulnerability, which keeps the player alert and on edge the whole time
As the player makes progress in the game by interacting with the environment, killing zombies or building things, they are rewarded with skill points that can be used to unlock new skills such as combat strength, higher stamina or new crafting options.
But even though the skill system can seemingly make the game easier, the severity and size of the zombie hordes will keep increasing with the time spent in game and the progress made by the player, keeping them on the edge and making them feel a constant pressure that an attack may come at any time and that they should be prepared.