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ARMA 3 is built as a simulation-type game and features rather tactical gameplay with a slow pace. The developers use real-life military weapons, equipment and vehicles. Even some of the environments in the game are virtually indistinguishable from their real-life counterpart. ARMA 3's gameplay also encompasses more than a regular first person shooter, as military tactics such as water attacks, giving orders to squadmates and drone strikes are necessary in order to successfully complete a mission. Elements such as destruction are extremely important, as certain specific parts of a vehicle can be damaged. See More
ARMA suffers from some framerate issues, with very variable results in both single- and multiplayer situations. Often the game will perform well in multiplayer, while dropping down to a severely worse framerate in a single player mission. Similar problems occur vice versa as well, which results in a very inconsistent framerate. See More
As ARMA 3 is an open-world experience, singleplayer missions are not as linear and take place in the same map area as the game's multiplayer mode. There are a couple of different islands to explore in ARMA 3, including Altis which has a size of over 100 square miles (270 km²). Stratis is the smallest island in ARMA but is still respectable in size but 7.7 square miles (20 km²). A new map - Tanoa - is scheduled to be included in the paid Apex Expansion pack, with a size of 38.6 square miles (100 km²). See More
The tactical aspect of ARMA 3 is also portrayed in the somewhat difficult controls and steep learning curve of the game. For example, a lot of different buttons and keystrokes have to be remembered for all the different commands, equipment options and vehicle controls. There is no in-game tutorial, the only way to learn how the game works in by trial and error, a field guide or by using in-game hints. Tactical elements and strategies aren't explained in the game. See More
The modding community of ARMA 3 is quite large, with multiple online communities and free tools provided by Bohemia - the developers of ARMA 3. At the time of writing, there are 115 mods available on ModDB and over 23500 mods in the Steam Workshop. See More
Metal Gear Solid V gives players multiple choices on how to approach a mission or clear an outpost. For example, the player can choose to use stealth and cunning in order to complete their mission and kill only when it's absolutely necessary, or they can get in guns blazing and kill every single enemy soldier sometimes even sniping each one of them from afar or calling the helicopter for air support. This gives a special flavor to the gameplay and doesn't let it get stale for a long time since it leaves the choice on how to play to the player, without penalizing them for not completing a mission by using stealth (as other previous MGS used to do). See More
Throughout the story of the game, the player will be trying to rebuild their private military which was lost in the epilogue of the previous title in the MGS series. Other than building their "Mother Base" which is an ever-evolving giant structure which serves as a base of operations for the player and other NPCs which help the player, players can also recruit enemy soldiers to increase the size of their mercenary company. These soldiers can help based on their area of expertise to either work on developing new projects or be dispatched around the world to complete missions and earn in-game money. See More
Something often found in free to play games is microtransactions, sadly they are included in the multiplayer aspect of The Phantom Pain going so high as $79.99 for a bundle of in game currency that can be used for advantage in the online part of the game. Considering that MGS V already is a full priced title at $59.99, to see Konami milking their fans for never ending microtransactions is pretty disheartening, especially when considering they can be used to get a leg up over others in the multiplayer by easily creating more resources over other non paying players. See More
As the player levels up gear so will the AI, who are programmed to constantly keep the player on their toes. Being that the whole game is designed to allow the player tackle any level in a multitude of ways, seeing the AI always react differently makes for an original experience every time something is tackled. See More
There are so many ways to tackle a situation that makes this game what it is. In one instance you could lure an animal towards enemies in order to kill them, or in another you could run everyone over with a truck. Even better is that explosives can be attached to things, even vehicles, so you can even send the vehicle towards a crowd and blow it up from a distance. Basically you are free to choose how you want to approach just about every situation in the game and those that feel like playing around have the chance to get really creative, which is half the fun. See More
The game allows players to decide how to play the game. You can snipe your way through, use stealth, or go in guns blazing. The gun play is realistic. Open world aspect makes it fun. Even though some parts may seem repetitive, overall the game is amazing. The story is intriguing and the games makes you feel like you are in a combat situation. A must-have for fans of shooter games. See More
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